removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun

This commit is contained in:
majestic
2020-06-11 01:36:45 -07:00
parent 94e3c30054
commit 2cc8ecbb90
2 changed files with 2 additions and 8 deletions

View File

@ -13422,13 +13422,7 @@ CPed::Render(void)
CMatrix mgTopMat, localAdjMat;
mgTopMat.Attach(RwFrameGetMatrix(frame));
localAdjMat.SetRotateX(player->m_fGunSpinAngle);
// TODO(Miami): What are those numbers?!
// localAdjMat.Rotate(flt_691FFC * flt_97F878, flt_691FF8 * flt_97F87C, flt_691FF4 * flt_97F880);
float rotX = DEGTORAD(-4.469f)* vecTestTemp.x;
float rotY = DEGTORAD(27.736f) * vecTestTemp.y;
float rotZ = DEGTORAD(1.064f) * vecTestTemp.z;
localAdjMat.Rotate(rotX, rotY, rotZ);
localAdjMat.Rotate(DEGTORAD(-4.477f)* vecTestTemp.x, DEGTORAD(29.731f) * vecTestTemp.y, DEGTORAD(1.064f) * vecTestTemp.z);
localAdjMat.GetPosition() += CVector(0.829f, -0.001f, 0.226f);
mgTopMat = mgTopMat * localAdjMat;
mgTopMat.UpdateRW();