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Merge branch 'miami' into lcs
# Conflicts: # src/core/Radar.cpp # src/core/Radar.h
This commit is contained in:
@ -2204,7 +2204,7 @@ CPed::ProcessControl(void)
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Say(SOUND_PED_DAMAGE);
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}
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CColModel* collidingCol = CModelInfo::GetModelInfo(collidingVeh->m_modelIndex)->GetColModel();
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CColModel *collidingCol = CModelInfo::GetColModel(collidingVeh->m_modelIndex);
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CVector colMinVec = collidingCol->boundingBox.min;
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CVector colMaxVec = collidingCol->boundingBox.max;
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@ -2896,8 +2896,8 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
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CColPoint intersectionPoint;
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CColLine ourLine;
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CColModel *ourCol = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel();
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CColModel *hisCol = CModelInfo::GetModelInfo(collidingEnt->GetModelIndex())->GetColModel();
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CColModel *ourCol = CModelInfo::GetColModel(GetModelIndex());
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CColModel *hisCol = CModelInfo::GetColModel(collidingEnt->GetModelIndex());
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if (!bUsesCollision && !bJustCheckCollision)
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return 0;
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@ -3414,7 +3414,7 @@ void
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CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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{
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float distLimitForTimer = 8.0f;
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CColModel *objCol = CModelInfo::GetModelInfo(obj->GetModelIndex())->GetColModel();
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CColModel *objCol = CModelInfo::GetColModel(obj->GetModelIndex());
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CVector objColMin = objCol->boundingBox.min;
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CVector objColMax = objCol->boundingBox.max;
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CVector objColCenter = (objColMin + objColMax) / 2.0f;
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@ -4963,7 +4963,7 @@ CPed::PreRender(void)
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if (CWeather::Rain > 0.3f && TheCamera.SoundDistUp > 15.0f) {
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if ((TheCamera.GetPosition() - GetPosition()).Magnitude() < 25.0f) {
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bool doSplashUp = true;
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CColModel *ourCol = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel();
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CColModel *ourCol = CModelInfo::GetColModel(GetModelIndex());
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CVector speed = FindPlayerSpeed();
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if (Abs(speed.x) <= 0.05f && Abs(speed.y) <= 0.05f) {
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@ -9420,7 +9420,7 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
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return;
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CVector forward(0.09f * ped->GetForward() + ped->GetPosition());
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forward.z += CModelInfo::GetModelInfo(ped->GetModelIndex())->GetColModel()->spheres[2].center.z + 0.35f;
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forward.z += CModelInfo::GetColModel(ped->GetModelIndex())->spheres[2].center.z + 0.35f;
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CEntity *obstacle = CWorld::TestSphereAgainstWorld(forward, 0.25f, nil, true, true, false, true, false, false);
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if (!obstacle) {
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@ -1516,7 +1516,7 @@ CPopulation::PlaceGangMembersInCircle(ePedType pedType, int pedAmount, CVector c
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int gangModel = ChooseGangOccupation(pedType - PEDTYPE_GANG1);
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if (((CPedModelInfo*)CModelInfo::GetModelInfo(gangModel))->GetRwObject()) {
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CEntity* obstacles[6] = { nil, nil, nil, nil, nil, nil };
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CPedPlacement::IsPositionClearForPed(finalPos, CModelInfo::GetModelInfo(gangModel)->GetColModel()->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
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CPedPlacement::IsPositionClearForPed(finalPos, CModelInfo::GetColModel(gangModel)->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
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bool foundObstacle = false;
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for (int m = 0; m < ARRAY_SIZE(obstacles); m++) {
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CEntity* obstacle = obstacles[m];
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@ -1600,7 +1600,7 @@ CPopulation::PlaceCouple(ePedType manType, int32 manModel, ePedType womanType, i
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return;
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if (!TheCamera.IsSphereVisible(coors, 1.5f) || MIN_CREATION_DIST * PedCreationDistMultiplier() <= (coors - FindPlayerPed()->GetPosition()).Magnitude2D()) {
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if (CPedPlacement::IsPositionClearForPed(coors, CModelInfo::GetModelInfo(manModel)->GetColModel()->boundingSphere.radius, -1, nil)) {
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if (CPedPlacement::IsPositionClearForPed(coors, CModelInfo::GetColModel(manModel)->boundingSphere.radius, -1, nil)) {
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bool manFoundGround;
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float manGroundZ = CWorld::FindGroundZFor3DCoord(coors.x, coors.y, coors.z, &manFoundGround) + 1.0f;
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if (manFoundGround) {
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@ -1634,7 +1634,7 @@ CPopulation::PlaceCouple(ePedType manType, int32 manModel, ePedType womanType, i
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CEntity* obstacles[3];
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memcpy(obstacles, gCoupleObstacles, sizeof(gCoupleObstacles));
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CPedPlacement::IsPositionClearForPed(womanPos, CModelInfo::GetModelInfo(womanModel)->GetColModel()->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
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CPedPlacement::IsPositionClearForPed(womanPos, CModelInfo::GetColModel(womanModel)->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
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for (int i = 0; i < ARRAY_SIZE(obstacles); i++) {
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CEntity *obstacle = obstacles[i];
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if (obstacle) {
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@ -1710,7 +1710,7 @@ CPopulation::PlaceMallPedsAsStationaryGroup(CVector const& coors, int32 group)
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if (pedModelInfo->GetRwObject()) {
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CEntity* obstacles[6] = { nil, nil, nil, nil, nil, nil };
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CPedPlacement::IsPositionClearForPed(finalPos, CModelInfo::GetModelInfo(pedModel)->GetColModel()->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
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CPedPlacement::IsPositionClearForPed(finalPos, CModelInfo::GetColModel(pedModel)->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
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bool foundObstacle = false;
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for (int m = 0; m < ARRAY_SIZE(obstacles); m++) {
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CEntity* obstacle = obstacles[m];
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