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Some refs removed, little fixes and teleport
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@ -82,8 +82,8 @@ static_assert(sizeof(sRadarTrace) == 0x30, "sRadarTrace: error");
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class CRadar
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{
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public:
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static float &m_radarRange;
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static sRadarTrace (&ms_RadarTrace)[NUMRADARBLIPS];
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static float m_radarRange;
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static sRadarTrace ms_RadarTrace[NUMRADARBLIPS];
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static CSprite2d AsukaSprite;
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static CSprite2d BombSprite;
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static CSprite2d CatSprite;
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@ -114,6 +114,7 @@ public:
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static uint16 MapLegendList[NUM_MAP_LEGENDS];
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static uint16 MapLegendCounter;
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static int TargetMarkerId;
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static CVector TargetMarkerPos;
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static void InitFrontEndMap();
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static void DrawYouAreHereSprite(float, float);
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