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pc radar fix
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@ -277,7 +277,11 @@ CSprite2d::SetMaskVertices(int n, float *positions)
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RwIm2DVertexSetScreenZ(&maVertices[i], NearScreenZ);
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RwIm2DVertexSetCameraZ(&maVertices[i], NearCamZ);
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RwIm2DVertexSetRecipCameraZ(&maVertices[i], RecipNearClip);
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RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); // 0, 0, 0, 0 on PC
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#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
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RwIm2DVertexSetIntRGBA(&maVertices[i], 0, 0, 0, 0);
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#else
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RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255);
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#endif
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}
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}
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