Fixes for melees and various things

This commit is contained in:
eray orçunus
2020-05-20 20:10:05 +03:00
parent fd4cd3e8f1
commit 2ab3fb5dd0
15 changed files with 297 additions and 196 deletions

View File

@ -338,13 +338,13 @@ CObject::Init(void)
m_pCurSurface = outEntity;
else
m_pCurSurface = nil;
#if 0
if (GetModelIndex() == MI_BODYCAST)
nBodyCastHealth = 1000;
else
#endif
if (GetModelIndex() == MI_BUOY)
bTouchingWater = true;
// TODO(Miami): Second flag set initialization
m_area = AREA_EVERYWHERE;
}
bool