make building with Codewarrior 7 possible

This commit is contained in:
withmorten
2021-01-23 23:13:40 +01:00
parent 4e477a17b2
commit 29fb996b00
48 changed files with 492 additions and 300 deletions

View File

@ -21,7 +21,11 @@ char *_strdate(char *buf);
// As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>.
// NOTE: It's perfectly fine to include <Windows.h> here, but it can increase build size and time in *some* conditions, and maybe substantially in future if we'll use crossplatform.h more.
#ifndef _INC_WINDOWS
#include <IntSafe.h>
#ifndef __MWERKS__
#include <IntSafe.h>
#else
#include <Windows.h>
#endif
#endif
#if defined RW_D3D9 || defined RWLIBS
#include "win.h"

View File

@ -1,4 +1,4 @@
#if defined RW_D3D9 || defined RWLIBS
#if defined RW_D3D9 || defined RWLIBS || defined __MWERKS__
#define _WIN32_WINDOWS 0x0500
#define WINVER 0x0500
@ -19,6 +19,10 @@
#pragma warning( push )
#pragma warning( disable : 4005)
#ifdef __MWERKS__
#define MAPVK_VK_TO_CHAR (2) // this is missing from codewarrior win32 headers - but it gets used ... how?
#endif
#include <ddraw.h>
#include <DShow.h>
#pragma warning( pop )
@ -573,6 +577,9 @@ _RETEX:
}
}
#ifdef __MWERKS__
#pragma dont_inline on
#endif
void _psPrintCpuInfo()
{
RwUInt32 features = _psGetCpuFeatures();
@ -587,6 +594,9 @@ void _psPrintCpuInfo()
if ( FeaturesEx & 0x80000000 )
debug("with 3DNow");
}
#ifdef __MWERKS__
#pragma dont_inline off
#endif
#endif
/*