mirror of
https://github.com/halpz/re3.git
synced 2025-07-15 16:18:13 +00:00
Changing prefixes for some audio fields
This commit is contained in:
@ -1,164 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
#include "config.h"
|
||||
|
||||
#include "DMAudio.h"
|
||||
|
||||
#include "audio_enums.h"
|
||||
#include "AudioCollision.h"
|
||||
#include "PoliceRadio.h"
|
||||
|
||||
enum eScriptSounds : int16 {
|
||||
SCRIPT_SOUND_0 = 0,
|
||||
SCRIPT_SOUND_1 = 1,
|
||||
SCRIPT_SOUND_2 = 2,
|
||||
SCRIPT_SOUND_3 = 3,
|
||||
SCRIPT_SOUND_PARTY_1_LOOP_S = 4,
|
||||
SCRIPT_SOUND_PARTY_1_LOOP_L = 5,
|
||||
SCRIPT_SOUND_PARTY_2_LOOP_S = 6,
|
||||
SCRIPT_SOUND_PARTY_2_LOOP_L = 7,
|
||||
SCRIPT_SOUND_PARTY_3_LOOP_S = 8,
|
||||
SCRIPT_SOUND_PARTY_3_LOOP_L = 9,
|
||||
SCRIPT_SOUND_PARTY_4_LOOP_S = 10,
|
||||
SCRIPT_SOUND_PARTY_4_LOOP_L = 11,
|
||||
SCRIPT_SOUND_PARTY_5_LOOP_S = 12,
|
||||
SCRIPT_SOUND_PARTY_5_LOOP_L = 13,
|
||||
SCRIPT_SOUND_PARTY_6_LOOP_S = 14,
|
||||
SCRIPT_SOUND_PARTY_6_LOOP_L = 15,
|
||||
SCRIPT_SOUND_PARTY_7_LOOP_S = 16,
|
||||
SCRIPT_SOUND_PARTY_7_LOOP_L = 17,
|
||||
SCRIPT_SOUND_PARTY_8_LOOP_S = 18,
|
||||
SCRIPT_SOUND_PARTY_8_LOOP_L = 19,
|
||||
SCRIPT_SOUND_PARTY_9_LOOP_S = 20,
|
||||
SCRIPT_SOUND_PARTY_9_LOOP_L = 21,
|
||||
SCRIPT_SOUND_PARTY_10_LOOP_S = 22,
|
||||
SCRIPT_SOUND_PARTY_10_LOOP_L = 23,
|
||||
SCRIPT_SOUND_PARTY_11_LOOP_S = 24,
|
||||
SCRIPT_SOUND_PARTY_11_LOOP_L = 25,
|
||||
SCRIPT_SOUND_PARTY_12_LOOP_S = 26,
|
||||
SCRIPT_SOUND_PARTY_12_LOOP_L = 27,
|
||||
SCRIPT_SOUND_PARTY_13_LOOP_S = 28,
|
||||
SCRIPT_SOUND_PARTY_13_LOOP_L = 29,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S = 30,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L = 31,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S = 32,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L = 33,
|
||||
SCRIPT_SOUND_WORK_SHOP_LOOP_S = 34,
|
||||
SCRIPT_SOUND_WORK_SHOP_LOOP_L = 35,
|
||||
SCRIPT_SOUND_SAWMILL_LOOP_S = 36,
|
||||
SCRIPT_SOUND_SAWMILL_LOOP_L = 37,
|
||||
SCRIPT_SOUND_38 = 38,
|
||||
SCRIPT_SOUND_39 = 39,
|
||||
SCRIPT_SOUND_LAUNDERETTE_LOOP_S = 40,
|
||||
SCRIPT_SOUND_LAUNDERETTE_LOOP_L = 41,
|
||||
SCRIPT_SOUND_CHINATOWN_RESTAURANT_S = 42,
|
||||
SCRIPT_SOUND_CHINATOWN_RESTAURANT_L = 43,
|
||||
SCRIPT_SOUND_CIPRIANI_RESAURANT_S = 44,
|
||||
SCRIPT_SOUND_CIPRIANI_RESAURANT_L = 45,
|
||||
SCRIPT_SOUND_46_S = 46,
|
||||
SCRIPT_SOUND_47_L = 47,
|
||||
SCRIPT_SOUND_MARCO_BISTRO_S = 48,
|
||||
SCRIPT_SOUND_MARCO_BISTRO_L = 49,
|
||||
SCRIPT_SOUND_AIRPORT_LOOP_S = 50,
|
||||
SCRIPT_SOUND_AIRPORT_LOOP_L = 51,
|
||||
SCRIPT_SOUND_SHOP_LOOP_S = 52,
|
||||
SCRIPT_SOUND_SHOP_LOOP_L = 53,
|
||||
SCRIPT_SOUND_CINEMA_LOOP_S = 54,
|
||||
SCRIPT_SOUND_CINEMA_LOOP_L = 55,
|
||||
SCRIPT_SOUND_DOCKS_LOOP_S = 56,
|
||||
SCRIPT_SOUND_DOCKS_LOOP_L = 57,
|
||||
SCRIPT_SOUND_HOME_LOOP_S = 58,
|
||||
SCRIPT_SOUND_HOME_LOOP_L = 59,
|
||||
SCRIPT_SOUND_FRANKIE_PIANO = 60,
|
||||
SCRIPT_SOUND_PARTY_1_LOOP = 61,
|
||||
SCRIPT_SOUND_PORN_CINEMA_1_S = 62,
|
||||
SCRIPT_SOUND_PORN_CINEMA_1_L = 63,
|
||||
SCRIPT_SOUND_PORN_CINEMA_2_S = 64,
|
||||
SCRIPT_SOUND_PORN_CINEMA_2_L = 65,
|
||||
SCRIPT_SOUND_PORN_CINEMA_3_S = 66,
|
||||
SCRIPT_SOUND_PORN_CINEMA_3_L = 67,
|
||||
SCRIPT_SOUND_BANK_ALARM_LOOP_S = 68,
|
||||
SCRIPT_SOUND_BANK_ALARM_LOOP_L = 69,
|
||||
SCRIPT_SOUND_POLICE_BALL_LOOP_S = 70,
|
||||
SCRIPT_SOUND_POLICE_BALL_LOOP_L = 71,
|
||||
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
|
||||
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
|
||||
SCRIPT_SOUND_74 = 74,
|
||||
SCRIPT_SOUND_75 = 75,
|
||||
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S = 76,
|
||||
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L = 77,
|
||||
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S = 78,
|
||||
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L = 79,
|
||||
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S = 80,
|
||||
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L = 81,
|
||||
SCRIPT_SOUND_EVIDENCE_PICKUP = 82,
|
||||
SCRIPT_SOUND_UNLOAD_GOLD = 83,
|
||||
SCRIPT_SOUND_RAVE_1_LOOP_S = 84,
|
||||
SCRIPT_SOUND_RAVE_1_LOOP_L = 85,
|
||||
SCRIPT_SOUND_RAVE_2_LOOP_S = 86,
|
||||
SCRIPT_SOUND_RAVE_2_LOOP_L = 87,
|
||||
SCRIPT_SOUND_RAVE_3_LOOP_S = 88,
|
||||
SCRIPT_SOUND_RAVE_3_LOOP_L = 89,
|
||||
SCRIPT_SOUND_MISTY_SEX_S = 90,
|
||||
SCRIPT_SOUND_MISTY_SEX_L = 91,
|
||||
SCRIPT_SOUND_GATE_START_CLUNK = 92,
|
||||
SCRIPT_SOUND_GATE_STOP_CLUNK = 93,
|
||||
SCRIPT_SOUND_PART_MISSION_COMPLETE = 94,
|
||||
SCRIPT_SOUND_CHUNKY_RUN_SHOUT = 95,
|
||||
SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT = 96,
|
||||
SCRIPT_SOUND_RACE_START_3 = 97,
|
||||
SCRIPT_SOUND_RACE_START_2 = 98,
|
||||
SCRIPT_SOUND_RACE_START_1 = 99,
|
||||
SCRIPT_SOUND_RACE_START_GO = 100,
|
||||
SCRIPT_SOUND_SWAT_PED_SHOUT = 101,
|
||||
SCRIPT_SOUND_PRETEND_FIRE_LOOP = 102,
|
||||
SCRIPT_SOUND_AMMUNATION_CHAT_1 = 103,
|
||||
SCRIPT_SOUND_AMMUNATION_CHAT_2 = 104,
|
||||
SCRIPT_SOUND_AMMUNATION_CHAT_3 = 105,
|
||||
SCRIPT_SOUND_BULLET_HIT_GROUND_1 = 106,
|
||||
SCRIPT_SOUND_BULLET_HIT_GROUND_2 = 107,
|
||||
SCRIPT_SOUND_BULLET_HIT_GROUND_3 = 108,
|
||||
SCRIPT_SOUND_BULLET_HIT_WATER = 109, //no sound
|
||||
SCRIPT_SOUND_110 = 110,
|
||||
SCRIPT_SOUND_111 = 111,
|
||||
SCRIPT_SOUND_PAYPHONE_RINGING = 112,
|
||||
SCRIPT_SOUND_113 = 113,
|
||||
SCRIPT_SOUND_GLASS_BREAK_L = 114,
|
||||
SCRIPT_SOUND_GLASS_BREAK_S = 115,
|
||||
SCRIPT_SOUND_GLASS_CRACK = 116,
|
||||
SCRIPT_SOUND_GLASS_LIGHT_BREAK = 117,
|
||||
SCRIPT_SOUND_BOX_DESTROYED_1 = 118,
|
||||
SCRIPT_SOUND_BOX_DESTROYED_2 = 119,
|
||||
SCRIPT_SOUND_METAL_COLLISION = 120,
|
||||
SCRIPT_SOUND_TIRE_COLLISION = 121,
|
||||
SCRIPT_SOUND_GUNSHELL_DROP = 122,
|
||||
SCRIPT_SOUND_GUNSHELL_DROP_SOFT = 123,
|
||||
};
|
||||
|
||||
class tSound
|
||||
{
|
||||
public:
|
||||
int32 m_nEntityIndex;
|
||||
int32 m_nCounter;
|
||||
int32 m_nSampleIndex;
|
||||
uint8 m_bBankIndex;
|
||||
uint8 m_nBankIndex;
|
||||
bool m_bIs2D;
|
||||
int32 m_nReleasingVolumeModificator;
|
||||
int32 m_nFrequency;
|
||||
uint8 m_bVolume;
|
||||
uint32 m_nFrequency;
|
||||
uint8 m_nVolume;
|
||||
float m_fDistance;
|
||||
int32 m_nLoopCount;
|
||||
int32 m_nLoopStart;
|
||||
int32 m_nLoopEnd;
|
||||
uint8 m_bEmittingVolume;
|
||||
uint8 m_nEmittingVolume;
|
||||
float m_fSpeedMultiplier;
|
||||
float m_fSoundIntensity;
|
||||
bool m_bReleasingSoundFlag;
|
||||
CVector m_vecPos;
|
||||
bool m_bReverbFlag;
|
||||
uint8 m_bLoopsRemaining;
|
||||
uint8 m_nLoopsRemaining;
|
||||
bool m_bRequireReflection; // Used for oneshots
|
||||
uint8 m_bOffset;
|
||||
uint8 m_nOffset;
|
||||
int32 m_nReleasingVolumeDivider;
|
||||
bool m_bIsProcessed;
|
||||
bool m_bLoopEnded;
|
||||
@ -177,7 +46,7 @@ public:
|
||||
eAudioType m_nType;
|
||||
void *m_pEntity;
|
||||
bool m_bIsUsed;
|
||||
uint8 m_bStatus;
|
||||
uint8 m_nStatus;
|
||||
int16 m_awAudioEvent[NUM_AUDIOENTITY_EVENTS];
|
||||
float m_afVolume[NUM_AUDIOENTITY_EVENTS];
|
||||
uint8 m_AudioEvents;
|
||||
@ -220,9 +89,9 @@ class cMissionAudio
|
||||
public:
|
||||
CVector m_vecPos;
|
||||
bool m_bPredefinedProperties;
|
||||
int m_nSampleIndex;
|
||||
uint8 m_bLoadingStatus;
|
||||
uint8 m_bPlayStatus;
|
||||
int32 m_nSampleIndex;
|
||||
uint8 m_nLoadingStatus;
|
||||
uint8 m_nPlayStatus;
|
||||
uint8 field_22; // todo find a name
|
||||
int32 m_nMissionAudioCounter;
|
||||
bool m_bIsPlayed;
|
||||
@ -262,7 +131,7 @@ public:
|
||||
float m_fDistance;
|
||||
CVehicle *m_pVehicle;
|
||||
cTransmission *m_pTransmission;
|
||||
int m_nIndex;
|
||||
int32 m_nIndex;
|
||||
float m_fVelocityChange;
|
||||
};
|
||||
|
||||
@ -291,7 +160,7 @@ public:
|
||||
bool m_bIsInitialised;
|
||||
uint8 field_1; // unused
|
||||
bool m_bFifthFrameFlag;
|
||||
uint8 m_bActiveSamples;
|
||||
uint8 m_nActiveSamples;
|
||||
uint8 field_4; // unused
|
||||
bool m_bDynamicAcousticModelingStatus;
|
||||
float m_fSpeedOfSound;
|
||||
@ -301,7 +170,7 @@ public:
|
||||
bool m_bActiveSampleQueue;
|
||||
tSound m_asSamples[NUM_SOUNDS_SAMPLES_BANKS][NUM_SOUNDS_SAMPLES_SLOTS];
|
||||
uint8 m_abSampleQueueIndexTable[NUM_SOUNDS_SAMPLES_BANKS][NUM_SOUNDS_SAMPLES_SLOTS];
|
||||
uint8 m_bSampleRequestQueuesStatus[NUM_SOUNDS_SAMPLES_BANKS];
|
||||
uint8 m_SampleRequestQueuesStatus[NUM_SOUNDS_SAMPLES_BANKS];
|
||||
tSound m_asActiveSamples[NUM_SOUNDS_SAMPLES_SLOTS];
|
||||
tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES];
|
||||
int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES];
|
||||
@ -321,9 +190,9 @@ public:
|
||||
int32 m_nBridgeEntity;
|
||||
cMissionAudio m_sMissionAudio;
|
||||
int32 m_anRandomTable[5];
|
||||
uint8 m_bTimeSpent;
|
||||
uint8 m_bUserPause;
|
||||
uint8 m_bPreviousUserPause;
|
||||
uint8 m_nTimeSpent;
|
||||
uint8 m_nUserPause;
|
||||
uint8 m_nPreviousUserPause;
|
||||
uint32 m_FrameCounter;
|
||||
|
||||
cAudioManager();
|
||||
@ -333,7 +202,7 @@ public:
|
||||
uint32 GetFrameCounter() const { return m_FrameCounter; }
|
||||
float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; }
|
||||
int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; }
|
||||
bool IsMissionAudioPlaying() const { return m_sMissionAudio.m_bPlayStatus == 1; }
|
||||
bool IsMissionAudioPlaying() const { return m_sMissionAudio.m_nPlayStatus == 1; }
|
||||
|
||||
// "Should" be in alphabetic order, except "getXTalkSfx"
|
||||
void AddDetailsToRequestedOrderList(uint8 sample);
|
||||
|
Reference in New Issue
Block a user