diff --git a/README.md b/README.md index 9855f7af..1fcaea13 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ ## Intro -In this repository you'll find the fully reversed source code for GTA III ([master](https://github.com/GTAmodding/re3/tree/master/) branch) and GTA VC ([miami](https://github.com/GTAmodding/re3/tree/miami/) branch). +In this repository you'll find the fully reversed source code for GTA III ([master](https://github.com/halpz/re3/tree/master/) branch) and GTA VC ([miami](https://github.com/halpz/re3/tree/miami/) branch). It has been tested and works on Windows, Linux, MacOS and FreeBSD, on x86, amd64, arm and arm64.\ Rendering is handled either by original RenderWare (D3D8) @@ -87,7 +87,7 @@ Sorry for the inconvenience. When using premake, you may want to point GTA_VC_RE_DIR environment variable to GTA Vice City root folder if you want the executable to be moved there via post-build script. -Clone the repository with `git clone --recursive -b miami https://github.com/GTAmodding/re3.git reVC`. Then `cd reVC` into the cloned repository. +Clone the repository with `git clone --recursive -b miami https://github.com/halpz/re3.git reVC`. Then `cd reVC` into the cloned repository.
Linux Premake