mirror of
https://github.com/halpz/re3.git
synced 2025-06-27 16:16:20 +00:00
cleaned up to be closer to original game
This commit is contained in:
@ -787,8 +787,8 @@ void CHud::Draw()
|
||||
if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
|
||||
CRadar::DrawMap();
|
||||
CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
|
||||
// FIX: game doesn't scale RADAR_LEFT here
|
||||
rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
|
||||
// FIX? scale RADAR_LEFT here somehow
|
||||
rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
|
||||
rect.Grow(4.0f);
|
||||
Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
|
||||
CRadar::DrawBlips();
|
||||
|
Reference in New Issue
Block a user