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@ -741,7 +741,7 @@ void
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CFont::PrintStringFromBottom(float x, float y, wchar *str)
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{
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y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
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if (Details.slant == 0.0f)
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if (Details.slant != 0.0f)
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y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
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PrintString(x, y, str);
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}
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@ -871,7 +871,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
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pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
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}
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if (pMarker->m_nRotateRate != 0) {
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RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
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CVector pos = pMarker->m_Matrix.GetPosition();
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pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
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pMarker->m_Matrix.GetPosition() = pos;
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}
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@ -277,7 +277,11 @@ CSprite2d::SetMaskVertices(int n, float *positions)
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RwIm2DVertexSetScreenZ(&maVertices[i], NearScreenZ);
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RwIm2DVertexSetCameraZ(&maVertices[i], NearCamZ);
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RwIm2DVertexSetRecipCameraZ(&maVertices[i], RecipNearClip);
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RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); // 0, 0, 0, 0 on PC
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#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
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RwIm2DVertexSetIntRGBA(&maVertices[i], 0, 0, 0, 0);
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#else
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RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255);
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#endif
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}
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}
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@ -59,7 +59,7 @@ float CWeather::Stored_Rain;
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tRainStreak Streaks[NUM_RAIN_STREAKS];
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const int16 WeatherTypesList[] = {
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int16 WeatherTypesList[] = {
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WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
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WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
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WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
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@ -78,7 +78,7 @@ const int16 WeatherTypesList[] = {
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WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY
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};
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const int16 WeatherTypesList_WithHurricanes[] = {
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int16 WeatherTypesList_WithHurricanes[] = {
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WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
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WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
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WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
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@ -674,3 +674,18 @@ void CWeather::RestoreWeatherState()
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NewWeatherType = Stored_NewWeatherType;
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OldWeatherType = Stored_OldWeatherType;
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}
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#ifdef SECUROM
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void CWeather::ForceHurricaneWeather()
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{
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for (int i = 0; i < ARRAY_SIZE(WeatherTypesList_WithHurricanes); i++)
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{
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WeatherTypesList[i] = WEATHER_HURRICANE;
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WeatherTypesList_WithHurricanes[i] = WEATHER_HURRICANE;
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}
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CWeather::OldWeatherType = WEATHER_HURRICANE;
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CWeather::NewWeatherType = WEATHER_HURRICANE;
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CWeather::ForcedWeatherType = WEATHER_HURRICANE;
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}
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#endif
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@ -61,6 +61,7 @@ public:
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static void AddHeatHaze();
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static void AddBeastie();
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static void ForceHurricaneWeather();
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static void StoreWeatherState();
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static void RestoreWeatherState();
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};
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