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move stuff back into class; securom comments
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@ -462,7 +462,7 @@ bool CGame::Initialise(const char* datFile)
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TestModelIndices();
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LoadingScreen("Loading the Game", "Setup water", nil);
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WaterLevelInitialise("DATA\\WATER.DAT");
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CWaterLevel::Initialise("DATA\\WATER.DAT");
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TheConsole.Init();
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CDraw::SetFOV(120.0f);
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CDraw::ms_fLODDistance = 500.0f;
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