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Struct cleanup, various fixes, enable PS2 rand
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@ -38,7 +38,6 @@ public:
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uint8 m_b1stPerson : 1;
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uint8 m_bHeavy : 1;
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uint8 m_bThrow : 1;
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uint8 stuff;
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static void Initialise(void);
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static void LoadWeaponData(void);
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