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Struct cleanup, various fixes, enable PS2 rand
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@ -65,7 +65,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
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m_nNumGettingIn = 0;
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m_nGettingInFlags = 0;
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m_nGettingOutFlags = 0;
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m_nNumMaxPassengers = 8;
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m_nNumMaxPassengers = ARRAY_SIZE(pPassengers);
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for(i = 0; i < m_nNumMaxPassengers; i++)
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pPassengers[i] = nil;
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m_nBombTimer = 0;
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@ -101,7 +101,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
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m_nLastWeaponDamage = -1;
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m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f;
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m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
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if(m_audioEntityId)
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if(m_audioEntityId >= 0)
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DMAudio.SetEntityStatus(m_audioEntityId, true);
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m_nRadioStation = CGeneral::GetRandomNumber() % USERTRACK;
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m_pCurGroundEntity = nil;
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@ -728,7 +728,7 @@ CVehicle::CanBeDeleted(void)
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return false;
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}
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for(i = 0; i < 8; i++){
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for(i = 0; i < ARRAY_SIZE(pPassengers); i++){
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// Same check as above
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if(pPassengers[i]){
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if(pPassengers[i]->CharCreatedBy == MISSION_CHAR)
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@ -941,7 +941,7 @@ void
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CVehicle::RemovePassenger(CPed *p)
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{
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if (IsTrain()){
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for (int i = 0; i < 8; i++){
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for (int i = 0; i < ARRAY_SIZE(pPassengers); i++){
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if (pPassengers[i] == p) {
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pPassengers[i] = nil;
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m_nNumPassengers--;
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