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Struct cleanup, various fixes, enable PS2 rand
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@ -562,7 +562,7 @@ CAutomobile::ProcessControl(void)
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bWasPostponed = false;
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bHasHitWall = false;
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m_fDistanceTravelled = 0.0f;
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field_EF = false;
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m_bIsVehicleBeingShifted = false;
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m_phy_flagA80 = false;
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ApplyMoveSpeed();
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ApplyTurnSpeed();
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@ -2148,7 +2148,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
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// m_aSuspensionSpringRatio are now set to the point where the tyre touches ground.
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// In ProcessControl these will be re-normalized to ignore the tyre radius.
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if(field_EF || m_phy_flagA80 ||
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if(m_bIsVehicleBeingShifted || m_phy_flagA80 ||
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GetModelIndex() == MI_DODO && (ent->IsPed() || ent->IsVehicle())){
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// don't do line collision
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for(i = 0; i < 4; i++)
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@ -101,7 +101,7 @@ struct tHandlingData
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float fSteeringLock;
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float fTractionLoss;
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float fTractionBias;
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uint32 field_AC;
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float fABS; // should be VC leftover
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float fSuspensionForceLevel;
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float fSuspensionDampingLevel;
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float fSuspensionUpperLimit;
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@ -126,7 +126,7 @@ private:
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float field_C; // unused it seems
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float field_10; //
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tHandlingData HandlingData[NUMHANDLINGS];
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uint32 field_302C; // unused it seems, padding?
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uint32 field_302C; // unused it seems
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public:
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cHandlingDataMgr(void);
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@ -65,7 +65,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
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m_nNumGettingIn = 0;
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m_nGettingInFlags = 0;
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m_nGettingOutFlags = 0;
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m_nNumMaxPassengers = 8;
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m_nNumMaxPassengers = ARRAY_SIZE(pPassengers);
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for(i = 0; i < m_nNumMaxPassengers; i++)
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pPassengers[i] = nil;
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m_nBombTimer = 0;
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@ -101,7 +101,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
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m_nLastWeaponDamage = -1;
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m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f;
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m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
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if(m_audioEntityId)
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if(m_audioEntityId >= 0)
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DMAudio.SetEntityStatus(m_audioEntityId, true);
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m_nRadioStation = CGeneral::GetRandomNumber() % USERTRACK;
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m_pCurGroundEntity = nil;
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@ -728,7 +728,7 @@ CVehicle::CanBeDeleted(void)
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return false;
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}
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for(i = 0; i < 8; i++){
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for(i = 0; i < ARRAY_SIZE(pPassengers); i++){
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// Same check as above
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if(pPassengers[i]){
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if(pPassengers[i]->CharCreatedBy == MISSION_CHAR)
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@ -941,7 +941,7 @@ void
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CVehicle::RemovePassenger(CPed *p)
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{
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if (IsTrain()){
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for (int i = 0; i < 8; i++){
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for (int i = 0; i < ARRAY_SIZE(pPassengers); i++){
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if (pPassengers[i] == p) {
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pPassengers[i] = nil;
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m_nNumPassengers--;
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