Struct cleanup, various fixes, enable PS2 rand

This commit is contained in:
eray orçunus
2020-04-19 07:14:13 +03:00
parent 9bfcaff849
commit 1ffc37735e
27 changed files with 93 additions and 80 deletions

View File

@ -99,7 +99,7 @@ CPickup::GiveUsAPickUpObject(int32 handle)
switch (m_eType)
{
case PICKUP_IN_SHOP:
object->m_obj_flag2 = true;
object->bPickupObjWithMessage = true;
object->bOutOfStock = false;
break;
case PICKUP_ON_STREET:
@ -113,11 +113,11 @@ CPickup::GiveUsAPickUpObject(int32 handle)
case PICKUP_NAUTICAL_MINE_ARMED:
case PICKUP_FLOATINGPACKAGE:
case PICKUP_ON_STREET_SLOW:
object->m_obj_flag2 = false;
object->bPickupObjWithMessage = false;
object->bOutOfStock = false;
break;
case PICKUP_IN_SHOP_OUT_OF_STOCK:
object->m_obj_flag2 = false;
object->bPickupObjWithMessage = false;
object->bOutOfStock = true;
object->bRenderScorched = true;
break;
@ -690,7 +690,7 @@ CPickups::DoPickUpEffects(CEntity *entity)
size, 65.0f, CCoronas::TYPE_RING, CCoronas::FLARE_NONE, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f);
CObject *object = (CObject*)entity;
if (object->m_obj_flag2 || object->bOutOfStock || object->m_nBonusValue) {
if (object->bPickupObjWithMessage || object->bOutOfStock || object->m_nBonusValue) {
float dist = (TheCamera.GetPosition() - pos).Magnitude();
const float MAXDIST = 12.0f;

View File

@ -8931,7 +8931,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
if (ScriptParams[1])
pPed->m_nZoneLevel = -1;
pPed->m_nZoneLevel = LEVEL_IGNORE;
else
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition());
return 0;
@ -9130,7 +9130,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
if (ScriptParams[1])
pVehicle->m_nZoneLevel = -1;
pVehicle->m_nZoneLevel = LEVEL_IGNORE;
else
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(pVehicle->GetPosition());
return 0;