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https://github.com/halpz/re3.git
synced 2025-11-21 07:47:00 +00:00
Use bool8 in audio code
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@@ -68,8 +68,8 @@ cAudioManager::InitialisePoliceRadio()
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for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
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m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
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SampleManager.SetChannelReverbFlag(policeChannel, false);
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gSpecialSuspectLastSeenReport = false;
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SampleManager.SetChannelReverbFlag(policeChannel, FALSE);
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gSpecialSuspectLastSeenReport = FALSE;
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for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++)
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gMinTimeToNextReport[i] = m_FrameCounter;
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}
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@@ -105,7 +105,7 @@ cAudioManager::DoPoliceRadioCrackle()
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m_sQueueSample.m_nCounter = 0;
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m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
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m_sQueueSample.m_nBankIndex = SFX_BANK_0;
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m_sQueueSample.m_bIs2D = true;
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m_sQueueSample.m_bIs2D = TRUE;
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m_sQueueSample.m_nReleasingVolumeModificator = 10;
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m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_nVolume = m_anRandomTable[2] % 20 + 15;
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@@ -113,11 +113,11 @@ cAudioManager::DoPoliceRadioCrackle()
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m_sQueueSample.m_nEmittingVolume = m_sQueueSample.m_nVolume;
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m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_bReleasingSoundFlag = false;
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m_sQueueSample.m_bReverbFlag = false;
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m_sQueueSample.m_bReleasingSoundFlag = FALSE;
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m_sQueueSample.m_bReverbFlag = FALSE;
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m_sQueueSample.m_nOffset = 63;
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m_sQueueSample.m_nReleasingVolumeDivider = 3;
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m_sQueueSample.m_bRequireReflection = false;
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m_sQueueSample.m_bRequireReflection = FALSE;
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AddSampleToRequestedQueue();
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}
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@@ -130,7 +130,7 @@ cAudioManager::ServicePoliceRadio()
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if(!m_bIsInitialised) return;
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if(m_nUserPause == 0) {
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bool crimeReport = SetupCrimeReport();
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bool8 crimeReport = SetupCrimeReport();
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#ifdef FIX_BUGS // Crash at 0x5fe6ef
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if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted)
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return;
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@@ -156,12 +156,12 @@ cAudioManager::ServicePoliceRadio()
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void
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cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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{
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bool processed = false;
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bool8 processed = FALSE;
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uint32 sample;
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int32 freq;
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static int cWait = 0;
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static bool bChannelOpen = false;
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static bool8 bChannelOpen = FALSE;
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static uint8 bMissionAudioPhysicalPlayingStatus = 0;
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static int32 PoliceChannelFreq = 22050;
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@@ -171,14 +171,14 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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if (g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == 1 &&
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SampleManager.IsStreamPlaying(1)) {
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SampleManager.PauseStream(1, 1);
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SampleManager.PauseStream(TRUE, 1);
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}
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} else {
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if (m_nPreviousUserPause && g_nMissionAudioSfx != NO_SAMPLE &&
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bMissionAudioPhysicalPlayingStatus == 1) {
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SampleManager.PauseStream(0, 1);
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SampleManager.PauseStream(FALSE, 1);
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}
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if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = false;
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if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = FALSE;
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if (cWait) {
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--cWait;
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return;
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@@ -202,7 +202,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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}
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} else if (!SampleManager.GetChannelUsedFlag(policeChannel)) {
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SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1);
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 1);
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, TRUE, 1);
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SampleManager.StartPreloadedStreamedFile(1);
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g_nMissionAudioPlayingStatus = 1;
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bMissionAudioPhysicalPlayingStatus = 0;
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@@ -223,8 +223,8 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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if (gSpecialSuspectLastSeenReport) {
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gSpecialSuspectLastSeenReport = 0;
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} else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1) {
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bChannelOpen = false;
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processed = true;
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bChannelOpen = FALSE;
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processed = TRUE;
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}
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}
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if (sample == NO_SAMPLE) {
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@@ -234,7 +234,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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switch (sample) {
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case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
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freq = m_anRandomTable[4] % 2000 + 10025;
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bChannelOpen = bChannelOpen == false;
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bChannelOpen = bChannelOpen == FALSE;
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break;
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default: freq = SampleManager.GetSampleBaseFrequency(sample); break;
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}
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@@ -251,7 +251,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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}
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}
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bool
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bool8
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cAudioManager::SetupCrimeReport()
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{
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int16 audioZoneId;
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@@ -264,13 +264,13 @@ cAudioManager::SetupCrimeReport()
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float quarterY;
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int i;
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int32 sampleIndex;
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bool processed = false;
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bool8 processed = FALSE;
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if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return false;
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if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return FALSE;
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if (60 - m_sPoliceRadioQueue.policeChannelTimer <= 9) {
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AgeCrimes();
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return true;
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return TRUE;
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}
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for (i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
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@@ -278,7 +278,7 @@ cAudioManager::SetupCrimeReport()
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break;
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}
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if (i == ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) return false;
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if (i == ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) return FALSE;
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audioZoneId = CTheZones::FindAudioZone(&m_sPoliceRadioQueue.crimes[i].position);
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if (audioZoneId >= 0 && audioZoneId < NUMAUDIOZONES) {
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zone = CTheZones::GetAudioZone(audioZoneId);
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@@ -317,10 +317,10 @@ cAudioManager::SetupCrimeReport()
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if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
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m_sPoliceRadioQueue.Add(SFX_NORTH);
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processed = true;
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processed = TRUE;
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} else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
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m_sPoliceRadioQueue.Add(SFX_SOUTH);
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processed = true;
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processed = TRUE;
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}
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if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
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@@ -339,7 +339,7 @@ cAudioManager::SetupCrimeReport()
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}
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m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
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AgeCrimes();
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return true;
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return TRUE;
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}
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void
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@@ -687,7 +687,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
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float quarterX;
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float quarterY;
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int32 sample;
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bool processed = false;
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bool8 processed = FALSE;
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CVector vec = CVector(x, y, z);
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if (!m_bIsInitialised) return;
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@@ -712,10 +712,10 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
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if (vec.y > halfY + quarterY) {
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m_sPoliceRadioQueue.Add(SFX_NORTH);
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processed = true;
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processed = TRUE;
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} else if (vec.y < halfY - quarterY) {
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m_sPoliceRadioQueue.Add(SFX_SOUTH);
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processed = true;
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processed = TRUE;
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}
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if (vec.x > halfX + quarterX)
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@@ -727,7 +727,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
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m_sPoliceRadioQueue.Add(sample);
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(NO_SAMPLE);
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gSpecialSuspectLastSeenReport = true;
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gSpecialSuspectLastSeenReport = TRUE;
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break;
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}
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}
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