Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL

This commit is contained in:
Sergeanur
2020-05-05 18:32:46 +03:00
parent 0163a7bc46
commit 1eb817de77
15 changed files with 4 additions and 126 deletions

View File

@ -709,7 +709,7 @@ CCopPed::ProcessControl(void)
return;
bool dontShoot = false;
if (GetIsOnScreenAndNotCulled()) {
if (GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(this)) {
if (((CTimer::GetFrameCounter() + m_randomSeed) & 0x1F) == 17) {
CEntity *foundBuilding = nil;
CColPoint foundCol;