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Merge branch 'master' into miami
# Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
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@ -84,6 +84,10 @@ CPlane::CPlane(int32 id, uint8 CreatedBy)
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SetStatus(STATUS_PLANE);
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bIsBIGBuilding = true;
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m_level = LEVEL_NONE;
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#ifdef FIX_BUGS
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m_isFarAway = true;
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#endif
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}
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CPlane::~CPlane()
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