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Merge branch 'master' into miami
# Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
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@ -30,7 +30,11 @@ public:
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RwMatrixDestroy(m_attachment);
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}
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void Attach(RwMatrix *matrix, bool owner = false){
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#ifdef FIX_BUGS
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if(m_attachment && m_hasRwMatrix)
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#else
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if(m_hasRwMatrix && m_attachment)
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#endif
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RwMatrixDestroy(m_attachment);
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m_attachment = matrix;
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m_hasRwMatrix = owner;
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