Fix GetDistanceSquared

This commit is contained in:
Sergeanur
2020-05-07 14:32:00 +03:00
parent ed1bb7236f
commit 1ac6bea590
3 changed files with 32 additions and 30 deletions

View File

@@ -410,7 +410,7 @@ cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface
v2 = entity2->GetPosition();
}
CVector pos = (v1 + v2) * 0.5f;
distSquared = GetDistanceSquared(&pos);
distSquared = GetDistanceSquared(pos);
if(distSquared < SQR(CollisionSoundIntensity)) {
m_sCollisionManager.m_sQueue.m_pEntity1 = entity1;
m_sCollisionManager.m_sQueue.m_pEntity2 = entity2;