CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names

This commit is contained in:
Fire-Head
2020-03-28 23:55:23 +03:00
parent c056871e07
commit 194ddc5f40
30 changed files with 596 additions and 132 deletions

View File

@ -6,6 +6,7 @@
#include "Ped.h"
#include "World.h"
WRAPPER void CWeapon::ShutdownWeapons(void) { EAXJMP(0x55C2F0); }
WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); }
WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); }
WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); }