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Add multisampling to librw
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@ -833,7 +833,10 @@ psSelectDevice()
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PSGLOBAL(fullScreen) = !FrontEndMenuManager.m_nPrefsWindowed;
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#endif
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#ifdef MULTISAMPLING
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RwD3D8EngineSetMultiSamplingLevels(1 << FrontEndMenuManager.m_nPrefsMSAALevel);
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#endif
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return TRUE;
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}
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