mirror of
https://github.com/halpz/re3.git
synced 2025-07-04 08:10:42 +00:00
File diff suppressed because it is too large
Load Diff
@ -34,21 +34,23 @@ class CPickup
|
||||
{
|
||||
public:
|
||||
CVector m_vecPos;
|
||||
uint32 m_nRevenue;
|
||||
float m_fRevenue;
|
||||
CObject *m_pObject;
|
||||
CObject *m_pExtraObject;
|
||||
uint16 m_nQuantity;
|
||||
uint32 m_nQuantity;
|
||||
uint32 m_nTimer;
|
||||
int16 m_nMoneySpeed;
|
||||
uint16 m_nMoneySpeed;
|
||||
int16 m_eModelIndex;
|
||||
uint16 m_nIndex;
|
||||
char m_sTextKey[8];
|
||||
ePickupType m_eType;
|
||||
bool m_bRemoved;
|
||||
uint8 m_effects;
|
||||
uint8 m_effects:1;
|
||||
uint8 m_effects2:1;
|
||||
|
||||
CObject *GiveUsAPickUpObject(int32 handle);
|
||||
CObject *GiveUsAPickUpObject(CObject **object, CObject **extraObject, int32 handle, int32 extraHandle);
|
||||
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
|
||||
void GetRidOfObjects();
|
||||
private:
|
||||
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
|
||||
inline bool CanBePickedUp(CPlayerPed *player, int playerId);
|
||||
@ -64,8 +66,9 @@ struct tPickupMessage
|
||||
eWeaponType m_weaponType;
|
||||
CVector2D m_dist;
|
||||
CRGBA m_color;
|
||||
uint8 m_bOutOfStock : 1;
|
||||
uint8 m_bOutOfStock;
|
||||
uint8 m_quantity;
|
||||
uint16 money;
|
||||
};
|
||||
|
||||
class CPickups
|
||||
@ -111,13 +114,13 @@ public:
|
||||
static CVector StaticCamCoors;
|
||||
static uint32 StaticCamStartTime;
|
||||
|
||||
//TODO(MIAMI)
|
||||
static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType) {}
|
||||
static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType);
|
||||
static CPickup *FindPickUpForThisObject(CEntity*);
|
||||
};
|
||||
|
||||
extern uint16 AmmoForWeapon[20];
|
||||
extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS];
|
||||
extern uint16 CostOfWeapon[20];
|
||||
extern uint16 AmmoForWeapon[WEAPONTYPE_TOTALWEAPONS + 1];
|
||||
extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS + 1];
|
||||
extern uint16 CostOfWeapon[WEAPONTYPE_TOTALWEAPONS + 3];
|
||||
|
||||
enum ePacmanPickupType
|
||||
{
|
||||
|
Reference in New Issue
Block a user