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removed cullzones stuff from renderer
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@ -655,8 +655,6 @@ extern bool gbRenderWorld2;
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DebugMenuAddCmd("Debug", "Parse Heap", ParseHeap);
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#endif
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#endif
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DebugMenuAddVarBool8("Debug", "Show cullzone debug stuff", &gbShowCullZoneDebugStuff, nil);
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DebugMenuAddVarBool8("Debug", "Disable zone cull", &gbDisableZoneCull, nil);
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DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
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#ifdef GTA_SCENE_EDIT
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