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heli AI fix
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@ -5566,7 +5566,7 @@ CAutomobile::TellHeliToGoToCoors(float x, float y, float z, uint8 speed)
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SetStatus(STATUS_PHYSICS);
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if(m_fOrientation == 0.0f){
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m_fOrientation = CGeneral::GetATanOfXY(GetForward().x, GetForward().y) + TWOPI;
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m_fOrientation = CGeneral::GetATanOfXY(GetForward().x, GetForward().y) + PI;
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while(m_fOrientation > TWOPI) m_fOrientation -= TWOPI;
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}
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}
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