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Some TODOs done in Peds code
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@@ -4712,9 +4712,7 @@ CPed::GiveWeapon(eWeaponType weaponType, uint32 ammo, bool unused)
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GetWeapon(slot).m_eWeaponState = WEAPONSTATE_READY;
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} else {
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if (HasWeaponSlot(slot)) {
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// TODO(Miami): Make an enum for that
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if (slot == 4 || slot == 5 || slot == 6)
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if (CWeaponInfo::IsWeaponSlotAmmoMergeable(slot))
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ammo += GetWeapon(slot).m_nAmmoTotal;
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RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(GetWeapon(slot).m_eWeaponType)->m_nModelId);
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