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Some TODOs done in Peds code
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@ -140,18 +140,12 @@ ModifyStringLabelForControlSetting(char *str)
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}
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}
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inline bool
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IsWeaponSlotAmmoMergeable(uint32 slot)
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{
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return slot == WEAPONSLOT_SHOTGUN || slot == WEAPONSLOT_SUBMACHINEGUN || slot == WEAPONSLOT_RIFLE;
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}
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void
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CPickup::ExtractAmmoFromPickup(CPlayerPed *player)
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{
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eWeaponType weaponType = CPickups::WeaponForModel(m_pObject->GetModelIndex());
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if (m_eType == PICKUP_IN_SHOP || !IsWeaponSlotAmmoMergeable(CWeaponInfo::GetWeaponInfo(weaponType)->m_nWeaponSlot))
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if (m_eType == PICKUP_IN_SHOP || !CWeaponInfo::IsWeaponSlotAmmoMergeable(CWeaponInfo::GetWeaponInfo(weaponType)->m_nWeaponSlot))
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return;
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uint32 ammo = m_nQuantity;
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@ -374,14 +368,14 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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eWeaponType plrWeaponSlot = FindPlayerPed()->GetWeapon(slot).m_eWeaponType;
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if (plrWeaponSlot != weaponType) {
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if (CStreaming::ms_aInfoForModel[m_pObject->GetModelIndex()].m_loadState == STREAMSTATE_LOADED) {
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if (plrWeaponSlot == WEAPONTYPE_UNARMED || (FindPlayerPed()->GetWeapon(slot).m_nAmmoTotal == 0 && !IsWeaponSlotAmmoMergeable(slot))) {
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if (plrWeaponSlot == WEAPONTYPE_UNARMED || (FindPlayerPed()->GetWeapon(slot).m_nAmmoTotal == 0 && !CWeaponInfo::IsWeaponSlotAmmoMergeable(slot))) {
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if (CTimer::GetTimeInMilliseconds() - FindPlayerPed()->m_nPadDownPressedInMilliseconds < 1500) {
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CPickups::PlayerOnWeaponPickup = 6;
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isPickupTouched = false;
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}
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} else {
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CPickups::PlayerOnWeaponPickup = 6;
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if (IsWeaponSlotAmmoMergeable(slot)) {
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if (CWeaponInfo::IsWeaponSlotAmmoMergeable(slot)) {
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if (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_ONCE || m_eType == PICKUP_ON_STREET) {
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ExtractAmmoFromPickup(player);
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FindPlayerPed()->GetWeapon(slot).Reload();
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@ -1384,7 +1378,7 @@ void
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CPickups::RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType weaponType)
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{
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uint32 weaponSlot = CWeaponInfo::GetWeaponInfo(weaponType)->m_nWeaponSlot;
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if (IsWeaponSlotAmmoMergeable(weaponSlot)) {
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if (CWeaponInfo::IsWeaponSlotAmmoMergeable(weaponSlot)) {
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for (int slot = 0; slot < NUMPICKUPS; slot++) {
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if (aPickUps[slot].m_eType == PICKUP_ONCE || aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT || aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT_SLOW) {
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if (aPickUps[slot].m_pObject) {
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