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Implement Init for Stats
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@@ -1,5 +1,7 @@
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#pragma once
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#include "PedType.h"
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class CStats
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{
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public:
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@@ -8,14 +10,14 @@ public:
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TOTAL_HIGHEST_SCORES = 16
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};
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static int32 &DaysPassed;
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static int32 &HeadsPopped;
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static int32 &HeadsPopped;
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static bool& CommercialPassed;
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static bool& IndustrialPassed;
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static bool& SuburbanPassed;
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static int32 &NumberKillFrenziesPassed;
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static int32 &PeopleKilledByOthers;
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static int32 &HelisDestroyed;
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static int32 *PedsKilledOfThisType; //[NUM_PEDTYPES]
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static int32(&PedsKilledOfThisType)[ePedType::NUM_PEDTYPES];
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static int32 &TimesDied;
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static int32 &TimesArrested;
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static int32 &KillsSinceLastCheckpoint;
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@@ -50,7 +52,14 @@ public:
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static int32 &LongestFlightInDodo;
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static int32 &TimeTakenDefuseMission;
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static int32 &TotalNumberKillFrenzies;
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static int32 &TotalNumberMissions;
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static int32 &TotalNumberMissions;
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static int32 &ShotsMade;
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static int32 &KgsOfExplosivesUsed;
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static int32 &InstantHitsFiredByPlayer;
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static int32 &InstantHitsHitByPlayer;
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static int32 &BestTimeBombDefusal;
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static int32 &mmRain;
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static int32 &CarsCrushed;
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static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
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static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
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