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LCS sfx + mission audio
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@ -2012,8 +2012,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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case COMMAND_HAS_MISSION_AUDIO_LOADED:
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{
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CollectParameters(&m_nIp, 1);
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//UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(GET_INTEGER_PARAM(0) - 1) == 1);
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UpdateCompareFlag(true); // TODO
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UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(GET_INTEGER_PARAM(0) - 1) == 1);
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return 0;
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}
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case COMMAND_PLAY_MISSION_AUDIO:
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@ -2023,8 +2022,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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case COMMAND_HAS_MISSION_AUDIO_FINISHED:
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{
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CollectParameters(&m_nIp, 1);
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//UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(GET_INTEGER_PARAM(0) - 1)); // TODO
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UpdateCompareFlag(true);
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UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(GET_INTEGER_PARAM(0) - 1));
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return 0;
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}
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case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
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