LCS sfx + mission audio

This commit is contained in:
Sergeanur
2021-05-17 09:53:58 +03:00
parent 19dd95a1cb
commit 1471c82a20
8 changed files with 8134 additions and 11018 deletions

View File

@ -2012,8 +2012,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case COMMAND_HAS_MISSION_AUDIO_LOADED:
{
CollectParameters(&m_nIp, 1);
//UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(GET_INTEGER_PARAM(0) - 1) == 1);
UpdateCompareFlag(true); // TODO
UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(GET_INTEGER_PARAM(0) - 1) == 1);
return 0;
}
case COMMAND_PLAY_MISSION_AUDIO:
@ -2023,8 +2022,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
{
CollectParameters(&m_nIp, 1);
//UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(GET_INTEGER_PARAM(0) - 1)); // TODO
UpdateCompareFlag(true);
UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(GET_INTEGER_PARAM(0) - 1));
return 0;
}
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING: