more PS2 stuff; memory movement done

This commit is contained in:
aap
2020-12-03 16:04:59 +01:00
parent 3c24505990
commit 13cefd3293
7 changed files with 294 additions and 29 deletions

View File

@ -778,8 +778,10 @@ CHeli::InitHelis(void)
for(i = 0; i < NUM_HELIS; i++)
pHelis[i] = nil;
#if GTA_VERSION >= GTA3_PS2_160
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_ESCAPE))->SetColModel(&CTempColModels::ms_colModelPed1);
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_CHOPPER))->SetColModel(&CTempColModels::ms_colModelPed1);
#endif
}
CHeli*
@ -789,6 +791,13 @@ GenerateHeli(bool catalina)
CVector heliPos;
int i;
#if GTA_VERSION < GTA3_PS2_160
if(catalina)
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_ESCAPE))->SetColModel(&CTempColModels::ms_colModelPed1);
else
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_CHOPPER))->SetColModel(&CTempColModels::ms_colModelPed1);
#endif
if(catalina)
heli = new CHeli(MI_ESCAPE, PERMANENT_VEHICLE);
else