mirror of
https://github.com/halpz/re3.git
synced 2025-06-29 15:26:21 +00:00
Merge branch 'miami' into lcs
# Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
This commit is contained in:
@ -998,8 +998,8 @@ cAudioManager::ProcessModelVehicle(cVehicleParams& params)
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freq = 25000;
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}
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if (isPlayerVeh) {
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volume = clamp2(volume, prevVolume, 7);
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freq = clamp2(freq, prevFreq, 800);
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volume = Clamp2(volume, prevVolume, 7);
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freq = Clamp2(freq, prevFreq, 800);
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}
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if (volume > 0) {
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CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
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@ -1047,8 +1047,8 @@ cAudioManager::ProcessModelVehicle(cVehicleParams& params)
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freq = Min(22000, (8000 * acceletateState / 255 + 14000) * 3.0f * Abs(params.m_fVelocityChange));
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}
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if (isPlayerVeh && !vehSlowdown) {
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volume = clamp2(volume, prevVolume, 7);
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freq = clamp2(freq, prevFreq, 800);
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volume = Clamp2(volume, prevVolume, 7);
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freq = Clamp2(freq, prevFreq, 800);
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}
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if (!vehSlowdown)
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#ifdef THIS_IS_STUPID
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@ -1127,7 +1127,7 @@ cAudioManager::ProcessModelHeliVehicle(cVehicleParams& params)
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}
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if (acceletateState < brakeState)
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acceletateState = brakeState;
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freq = clamp2(5 * acceletateState + 22050, prevFreq, 30);
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freq = Clamp2(5 * acceletateState + 22050, prevFreq, 30);
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CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
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m_sQueueSample.m_nVolume = ComputeVolume(70, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
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if (m_sQueueSample.m_nVolume != 0) {
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@ -1667,8 +1667,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
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bHandbrakeOnLastFrame = FALSE;
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}
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if (CReplay::IsPlayingBack()) {
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accelerateState = (255.0f * clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
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brakeState = (255.0f * clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
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accelerateState = (255.0f * Clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
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brakeState = (255.0f * Clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
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} else {
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accelerateState = Pads[0].GetAccelerate();
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brakeState = Pads[0].GetBrake();
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@ -1820,7 +1820,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
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}
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}
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relativeVelocityChange = 2.0f * params.m_fVelocityChange / params.m_pTransmission->fMaxVelocity;
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accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f);
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accelerationMultipler = Clamp(relativeVelocityChange, 0.0f, 1.0f);
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gasPedalAudio = accelerationMultipler;
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/*switch (engineSoundType) {
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case SFX_BANK_MOPED:
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@ -3595,7 +3595,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams& params)
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m_sQueueSample.m_nFrequency = 14287 + Min(1.0f, freqModifier) * 3713;
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if (propellerSpeed < 1.0f)
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m_sQueueSample.m_nFrequency = (propellerSpeed + 1.0f) * (m_sQueueSample.m_nFrequency / 2.0f);
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m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqFrontPrev, 197);
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m_sQueueSample.m_nFrequency = Clamp2(m_sQueueSample.m_nFrequency, freqFrontPrev, 197);
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freqFrontPrev = m_sQueueSample.m_nFrequency;
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m_sQueueSample.m_bIs2D = FALSE;
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@ -3651,7 +3651,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams& params)
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if (propellerSpeed < 1.0f)
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m_sQueueSample.m_nFrequency = (propellerSpeed + 1) * (m_sQueueSample.m_nFrequency / 2);
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m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqPropellerPrev, 98);
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m_sQueueSample.m_nFrequency = Clamp2(m_sQueueSample.m_nFrequency, freqPropellerPrev, 98);
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freqPropellerPrev = m_sQueueSample.m_nFrequency;
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} else {
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m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_MAI2;
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@ -3720,7 +3720,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams& params)
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m_sQueueSample.m_nFrequency = 14287 + Min(1.0f, freqModifier) * 3713;
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if (propellerSpeed < 1.0f)
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m_sQueueSample.m_nFrequency = (propellerSpeed + 1) * (m_sQueueSample.m_nFrequency / 2.0f);
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m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqSkimmerPrev, 197);
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m_sQueueSample.m_nFrequency = Clamp2(m_sQueueSample.m_nFrequency, freqSkimmerPrev, 197);
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freqSkimmerPrev = m_sQueueSample.m_nFrequency;
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m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO4;
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@ -11483,8 +11483,10 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
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if (!m_nUserPause) {
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if (nCheckPlayingDelay[slot]) {
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--nCheckPlayingDelay[slot];
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} else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_sMissionAudio.m_nMissionAudioCounter[slot]-- == 0) {
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} else if ((g_bMissionAudioLoadFailed[slot] && m_sMissionAudio.m_nMissionAudioCounter[slot]-- == 0) || GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED) {
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m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED;
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//if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
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// m_sMissionAudio.m_bIsMobile[slot] = FALSE;
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m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE;
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//SampleManager.StopStreamedFile(slot + 1);
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SampleManager.StopChannel(slot + CHANNEL_MISSION_AUDIO_1);
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@ -333,7 +333,7 @@ cAudioManager::Get3DProviderName(uint8 id) const
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if (!m_bIsInitialised)
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return nil;
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#ifdef AUDIO_OAL
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id = clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1);
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id = Clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1);
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#else
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// We don't want that either since it will crash the game, but skipping for now
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if (id >= SampleManager.GetNum3DProvidersAvailable())
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@ -533,7 +533,7 @@ cAudioManager::ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1,
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if (dist != 0.0f) {
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float speedOfSource = (dist / m_nTimeSpent) * speedMultiplier;
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if (m_fSpeedOfSound > Abs(speedOfSource)) {
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speedOfSource = clamp2(speedOfSource, 0.0f, 1.5f);
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speedOfSource = Clamp2(speedOfSource, 0.0f, 1.5f);
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newFreq = (oldFreq * m_fSpeedOfSound) / (speedOfSource + m_fSpeedOfSound);
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}
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}
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@ -897,11 +897,11 @@ cAudioManager::ProcessActiveQueues()
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sample.m_fSpeedMultiplier);
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if (sample.m_nFrequency != m_asActiveSamples[j].m_nFrequency) {
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m_asActiveSamples[j].m_nFrequency = clamp2((int32)sample.m_nFrequency, (int32)m_asActiveSamples[j].m_nFrequency, 6000);
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m_asActiveSamples[j].m_nFrequency = Clamp2((int32)sample.m_nFrequency, (int32)m_asActiveSamples[j].m_nFrequency, 6000);
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SampleManager.SetChannelFrequency(j, m_asActiveSamples[j].m_nFrequency);
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}
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if (sample.m_nEmittingVolume != m_asActiveSamples[j].m_nEmittingVolume) {
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vol = clamp2((int8)sample.m_nEmittingVolume, (int8)m_asActiveSamples[j].m_nEmittingVolume, 10);
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vol = Clamp2((int8)sample.m_nEmittingVolume, (int8)m_asActiveSamples[j].m_nEmittingVolume, 10);
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if (field_4) {
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emittingVol = 2 * Min(63, vol);
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@ -310,7 +310,16 @@ cMusicManager::ChangeMusicMode(uint8 mode)
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switch (mode)
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{
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case MUSICMODE_FRONTEND: m_nUpcomingMusicMode = MUSICMODE_FRONTEND; break;
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case MUSICMODE_FRONTEND:
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m_nUpcomingMusicMode = MUSICMODE_FRONTEND;
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#ifdef PAUSE_RADIO_IN_FRONTEND
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// rewind those streams we weren't listening right now
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for( uint32 i = STREAMED_SOUND_RADIO_HEAD; i < STREAMED_SOUND_CUTSCENE_BIKER; i++ )
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m_aTracks[i].m_nPosition = GetTrackStartPos(i);
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#endif
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break;
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case MUSICMODE_GAME: m_nUpcomingMusicMode = MUSICMODE_GAME; break;
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case MUSICMODE_CUTSCENE:
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m_nUpcomingMusicMode = MUSICMODE_CUTSCENE;
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@ -414,6 +423,12 @@ cMusicManager::ServiceFrontEndMode()
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{
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static bool8 bRadioStatsRecorded = FALSE;
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#ifdef PAUSE_RADIO_IN_FRONTEND
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// pause radio
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for( uint32 i = STREAMED_SOUND_RADIO_HEAD; i < STREAMED_SOUND_CUTSCENE_BIKER; i++ )
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m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
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#endif
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if (m_bAnnouncementInProgress) {
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SampleManager.StopStreamedFile();
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if (SampleManager.IsStreamPlaying())
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@ -162,7 +162,7 @@ public:
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else
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StepIndex--;
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StepIndex = clamp(StepIndex, 0, 88);
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StepIndex = Clamp(StepIndex, 0, 88);
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int delta = step >> 3;
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if (adpcm & 1) delta += step >> 2;
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@ -171,7 +171,7 @@ public:
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if (adpcm & 8) delta = -delta;
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int newSample = Sample + delta;
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Sample = clamp(newSample, -32768, 32767);
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Sample = Clamp(newSample, -32768, 32767);
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return Sample;
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}
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};
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@ -716,7 +716,7 @@ public:
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static short quantize(double sample)
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{
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int a = int(sample + 0.5);
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return short(clamp(a, -32768, 32767));
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return short(Clamp(a, -32768, 32767));
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}
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void Decode(void* _inbuf, int16* _outbuf, size_t size)
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@ -1448,10 +1448,10 @@ void CStream::SetVolume(uint32 nVol)
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void CStream::SetPan(uint8 nPan)
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{
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m_nPan = clamp((int8)nPan - 63, 0, 63);
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m_nPan = Clamp((int8)nPan - 63, 0, 63);
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SetPosition(0, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f)));
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m_nPan = clamp((int8)nPan + 64, 64, 127);
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m_nPan = Clamp((int8)nPan + 64, 64, 127);
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SetPosition(1, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f)));
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m_nPan = nPan;
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@ -1750,7 +1750,7 @@ cSampleManager::UpdateReverb(void)
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#undef CALCULATE_RATIO
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#undef MIN_DIST
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fRatio = clamp(fRatio, 0.0f, 0.6f);
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fRatio = Clamp(fRatio, 0.0f, 0.6f);
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if ( fRatio == _fPrevEaxRatioDestination )
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return FALSE;
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@ -430,7 +430,7 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
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{
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int savedprovider = curprovider;
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nProvider = clamp(nProvider, 0, m_nNumberOfProviders - 1);
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nProvider = Clamp(nProvider, 0, m_nNumberOfProviders - 1);
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if ( set_new_provider(nProvider) )
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return curprovider;
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@ -553,18 +553,32 @@ _FindMP3s(void)
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bool8 bInitFirstEntry;
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HANDLE hFind;
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char path[MAX_PATH];
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char filepath[MAX_PATH*2];
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int total_ms;
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WIN32_FIND_DATA fd;
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char filepath[MAX_PATH + sizeof(fd.cFileName)];
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if (getcwd(_mp3DirectoryPath, MAX_PATH) == NULL) {
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perror("getcwd: ");
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return;
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}
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if (strlen(_mp3DirectoryPath) + 1 > MAX_PATH - 10) {
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||||
// This is not gonna end well
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printf("MP3 folder path is too long, no place left for file names. MP3 finding aborted.\n");
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||||
return;
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||||
}
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||||
|
||||
OutputDebugString("Finding MP3s...");
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||||
strcpy(path, _mp3DirectoryPath);
|
||||
strcat(path, "\\MP3\\");
|
||||
|
||||
#if !defined(_WIN32)
|
||||
char *actualPath = casepath(path);
|
||||
if (actualPath) {
|
||||
strcpy(path, actualPath);
|
||||
free(actualPath);
|
||||
}
|
||||
#endif
|
||||
|
||||
strcpy(_mp3DirectoryPath, path);
|
||||
OutputDebugString(_mp3DirectoryPath);
|
||||
@ -577,92 +591,32 @@ _FindMP3s(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
strcpy(filepath, _mp3DirectoryPath);
|
||||
strcat(filepath, fd.cFileName);
|
||||
|
||||
size_t filepathlen = strlen(filepath);
|
||||
|
||||
if ( filepathlen <= 0)
|
||||
{
|
||||
FindClose(hFind);
|
||||
return;
|
||||
}
|
||||
|
||||
if ( _ResolveLink(filepath, filepath) )
|
||||
{
|
||||
OutputDebugString("Resolving Link");
|
||||
OutputDebugString(filepath);
|
||||
bShortcut = TRUE;
|
||||
} else
|
||||
bShortcut = FALSE;
|
||||
|
||||
if (aStream[0] && aStream[0]->Open(filepath))
|
||||
{
|
||||
total_ms = aStream[0]->GetLengthMS();
|
||||
aStream[0]->Close();
|
||||
bShortcut = FALSE;
|
||||
bInitFirstEntry = TRUE;
|
||||
|
||||
OutputDebugString(fd.cFileName);
|
||||
|
||||
_pMP3List = new tMP3Entry;
|
||||
|
||||
if ( _pMP3List == NULL )
|
||||
{
|
||||
FindClose(hFind);
|
||||
return;
|
||||
}
|
||||
|
||||
nNumMP3s = 1;
|
||||
|
||||
strcpy(_pMP3List->aFilename, fd.cFileName);
|
||||
|
||||
_pMP3List->nTrackLength = total_ms;
|
||||
|
||||
_pMP3List->pNext = NULL;
|
||||
|
||||
pList = _pMP3List;
|
||||
|
||||
if ( bShortcut )
|
||||
{
|
||||
_pMP3List->pLinkPath = new char[MAX_PATH*2];
|
||||
strcpy(_pMP3List->pLinkPath, filepath);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pMP3List->pLinkPath = NULL;
|
||||
}
|
||||
do
|
||||
{
|
||||
strcpy(filepath, _mp3DirectoryPath);
|
||||
strcat(filepath, fd.cFileName);
|
||||
|
||||
if (!strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, ".."))
|
||||
continue;
|
||||
|
||||
bInitFirstEntry = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
strcat(filepath, " - NOT A VALID MP3");
|
||||
|
||||
OutputDebugString(filepath);
|
||||
size_t filepathlen = strlen(filepath);
|
||||
|
||||
bInitFirstEntry = TRUE;
|
||||
}
|
||||
|
||||
while ( TRUE )
|
||||
{
|
||||
if ( !FindNextFile(hFind, &fd) )
|
||||
break;
|
||||
|
||||
if ( bInitFirstEntry )
|
||||
{
|
||||
strcpy(filepath, _mp3DirectoryPath);
|
||||
strcat(filepath, fd.cFileName);
|
||||
|
||||
size_t filepathlen = strlen(filepath);
|
||||
|
||||
if ( filepathlen > 0 )
|
||||
if (filepathlen > 0)
|
||||
{
|
||||
if ( _ResolveLink(filepath, filepath) )
|
||||
if (_ResolveLink(filepath, filepath))
|
||||
{
|
||||
OutputDebugString("Resolving Link");
|
||||
OutputDebugString(filepath);
|
||||
bShortcut = TRUE;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
bShortcut = FALSE;
|
||||
if (filepathlen > MAX_PATH) {
|
||||
continue;
|
||||
@ -674,29 +628,29 @@ _FindMP3s(void)
|
||||
aStream[0]->Close();
|
||||
|
||||
OutputDebugString(fd.cFileName);
|
||||
|
||||
|
||||
_pMP3List = new tMP3Entry;
|
||||
|
||||
if ( _pMP3List == NULL)
|
||||
|
||||
if (_pMP3List == NULL)
|
||||
break;
|
||||
|
||||
|
||||
nNumMP3s = 1;
|
||||
|
||||
|
||||
strcpy(_pMP3List->aFilename, fd.cFileName);
|
||||
|
||||
|
||||
_pMP3List->nTrackLength = total_ms;
|
||||
_pMP3List->pNext = NULL;
|
||||
|
||||
if ( bShortcut )
|
||||
|
||||
if (bShortcut)
|
||||
{
|
||||
_pMP3List->pLinkPath = new char [MAX_PATH*2];
|
||||
_pMP3List->pLinkPath = new char[MAX_PATH + sizeof(fd.cFileName)];
|
||||
strcpy(_pMP3List->pLinkPath, filepath);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pMP3List->pLinkPath = NULL;
|
||||
}
|
||||
|
||||
|
||||
pList = _pMP3List;
|
||||
|
||||
bInitFirstEntry = FALSE;
|
||||
@ -707,14 +661,11 @@ _FindMP3s(void)
|
||||
OutputDebugString(filepath);
|
||||
}
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy(filepath, _mp3DirectoryPath);
|
||||
strcat(filepath, fd.cFileName);
|
||||
|
||||
size_t filepathlen = strlen(filepath);
|
||||
|
||||
if ( filepathlen > 0 )
|
||||
{
|
||||
if ( _ResolveLink(filepath, filepath) )
|
||||
@ -722,7 +673,8 @@ _FindMP3s(void)
|
||||
OutputDebugString("Resolving Link");
|
||||
OutputDebugString(filepath);
|
||||
bShortcut = TRUE;
|
||||
} else
|
||||
}
|
||||
else
|
||||
bShortcut = FALSE;
|
||||
|
||||
if (aStream[0] && aStream[0]->Open(filepath))
|
||||
@ -747,7 +699,7 @@ _FindMP3s(void)
|
||||
|
||||
if ( bShortcut )
|
||||
{
|
||||
e->pLinkPath = new char [MAX_PATH*2];
|
||||
e->pLinkPath = new char [MAX_PATH + sizeof(fd.cFileName)];
|
||||
strcpy(e->pLinkPath, filepath);
|
||||
}
|
||||
else
|
||||
@ -766,7 +718,7 @@ _FindMP3s(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (FindNextFile(hFind, &fd));
|
||||
|
||||
FindClose(hFind);
|
||||
}
|
||||
@ -1386,14 +1338,14 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
|
||||
{
|
||||
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
|
||||
|
||||
int8 slot;
|
||||
|
||||
for ( int32 i = 0; i < _TODOCONST(3); i++ )
|
||||
{
|
||||
slot = nCurrentPedSlot - i - 1;
|
||||
#ifdef FIX_BUGS
|
||||
int8 slot = (int8)nCurrentPedSlot - i - 1;
|
||||
if (slot < 0)
|
||||
slot += ARRAY_SIZE(nPedSlotSfx);
|
||||
#else
|
||||
uint8 slot = nCurrentPedSlot - i - 1;
|
||||
#endif
|
||||
if ( nComment == nPedSlotSfx[slot] )
|
||||
return TRUE;
|
||||
@ -1406,14 +1358,14 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
|
||||
int32
|
||||
cSampleManager::_GetPedCommentSlot(uint32 nComment)
|
||||
{
|
||||
int8 slot;
|
||||
|
||||
for (int32 i = 0; i < _TODOCONST(3); i++)
|
||||
{
|
||||
slot = nCurrentPedSlot - i - 1;
|
||||
#ifdef FIX_BUGS
|
||||
int8 slot = (int8)nCurrentPedSlot - i - 1;
|
||||
if (slot < 0)
|
||||
slot += ARRAY_SIZE(nPedSlotSfx);
|
||||
#else
|
||||
uint8 slot = nCurrentPedSlot - i - 1;
|
||||
#endif
|
||||
if (nComment == nPedSlotSfx[slot])
|
||||
return slot;
|
||||
@ -1537,7 +1489,7 @@ bool8 cSampleManager::UpdateReverb(void)
|
||||
#undef CALCULATE_RATIO
|
||||
#undef MIN_DIST
|
||||
|
||||
fRatio = clamp(fRatio, 0.0f, 0.6f);
|
||||
fRatio = Clamp(fRatio, 0.0f, 0.6f);
|
||||
|
||||
if ( fRatio == _fPrevEaxRatioDestination )
|
||||
return FALSE;
|
||||
|
Reference in New Issue
Block a user