Add PSP scaling macros

This commit is contained in:
Sergeanur
2021-01-23 18:56:27 +02:00
parent de44a17e64
commit 13507d422b
2 changed files with 24 additions and 16 deletions

View File

@ -200,6 +200,13 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
#define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x)
#endif
#define PSP_DEFAULT_SCREEN_WIDTH (480)
#define PSP_DEFAULT_SCREEN_HEIGHT (272)
#define PSP_SCREEN_SCALE_X(a) SCREEN_SCALE_AR(SCREEN_STRETCH_X(a * ((float)DEFAULT_SCREEN_WIDTH / PSP_DEFAULT_SCREEN_WIDTH)))
#define PSP_SCREEN_SCALE_Y(a) SCREEN_STRETCH_Y(a* ((float)DEFAULT_SCREEN_HEIGHT / PSP_DEFAULT_SCREEN_HEIGHT))
#define PSP_SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - PSP_SCREEN_SCALE_X(a))
#define PSP_SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - PSP_SCREEN_SCALE_Y(a))
#include "maths.h"
#include "Vector.h"
#include "Vector2D.h"