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@ -92,7 +92,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
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m_nLastWeaponDamage = -1;
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field_220 = 0.0;
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field_21C = field_220;
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m_audioEntityId = DMAudio.CreateEntity(0, this);
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m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
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if(m_audioEntityId)
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DMAudio.SetEntityStatus(m_audioEntityId, true);
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m_nRadioStation = CGeneral::GetRandomNumber() % USERTRACK;
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