cleaned up patching of virtual functions; started CAutomobile

This commit is contained in:
aap
2019-07-08 08:46:42 +02:00
parent 6ec421fe7b
commit 12af85ca3d
64 changed files with 771 additions and 278 deletions

View File

@ -15,13 +15,22 @@ public:
float m_aSuspensionSpringRatio[4];
float m_aSuspensionSpringRatioPrev[4];
float m_aWheelSkidThing[4];
int field_49C;
float field_49C;
bool m_aWheelSkidmarkMuddy[4];
bool m_aWheelSkidmarkBloody[4];
float m_aWheelRotation[4];
float m_aWheelPosition[4];
float m_aWheelSpeed[4];
uint8 stuff3[12];
uint8 field_4D8;
uint8 m_auto_flagA1 : 1;
uint8 m_auto_flagA2 : 1;
uint8 m_auto_flagA4 : 1;
uint8 bTaxiLight : 1;
uint8 m_auto_flagA10 : 1;
uint8 m_auto_flagA20 : 1;
uint8 m_auto_flagA40 : 1;
uint8 m_auto_flagA80 : 1;
uint8 field_4DA[10];
uint32 m_nBusDoorTimerEnd;
uint32 m_nBusDoorTimerStart;
float m_aSuspensionSpringLength[4];
@ -44,11 +53,52 @@ public:
uint8 stuff5[5];
int32 m_aWheelState[4];
static bool &m_sAllTaxiLights;
CAutomobile(int, uint8);
// from CEntity
void SetModelIndex(uint32 id);
void ProcessControl(void);
void Teleport(CVector v);
void PreRender(void);
void Render(void);
// from CVehicle
void ProcessControlInputs(uint8);
void GetComponentWorldPosition(int32 component, CVector &pos);
bool IsComponentPresent(int32 component);
void SetComponentRotation(int32 component, CVector rotation);
void OpenDoor(int32, eDoors door, float);
void ProcessOpenDoor(uint32, uint32, float);
bool IsDoorReady(eDoors door);
bool IsDoorFullyOpen(eDoors door);
bool IsDoorClosed(eDoors door);
bool IsDoorMissing(eDoors door);
void RemoveRefsToVehicle(CEntity *ent);
void BlowUpCar(CEntity *ent);
bool SetUpWheelColModel(CColModel *colModel);
void BurstTyre(uint8 tyre);
bool IsRoomForPedToLeaveCar(uint32, CVector *);
float GetHeightAboveRoad(void);
void PlayCarHorn(void);
void SpawnFlyingComponent(int32 component, uint32 type);
void SetPanelDamage(int32 component, ePanels panel, bool noFlyingComponents);
void SetBumperDamage(int32 component, ePanels panel, bool noFlyingComponents);
void SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents);
void SetComponentVisibility(RwFrame *frame, uint32 flags);
void SetupModelNodes(void);
void SetTaxiLight(bool light);
bool GetAllWheelsOffGround(void);
void HideAllComps(void);
void ShowAllComps(void);
void ReduceHornCounter(void);
static void SetAllTaxiLights(bool set);
CAutomobile* ctor(int, uint8);
void SetDoorDamage(int32, uint32, bool); /* TODO: eDoors */
void SetPanelDamage(int32, uint32, bool); /* TODO: ePanels */
void SetBumperDamage(int32, uint32, bool); /* TODO: ePanels */
void dtor() { this->CAutomobile::~CAutomobile(); }
};
static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error");