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CCopPed done and #include cleanup
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@ -3,7 +3,9 @@
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#include "main.h"
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#include "FileMgr.h"
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#include "WeaponInfo.h"
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#include "AnimManager.h"
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#include "AnimBlendAssociation.h"
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#include "Weapon.h"
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//CWeaponInfo (&CWeaponInfo::ms_apWeaponInfos)[14] = * (CWeaponInfo(*)[14]) * (uintptr*)0x6503EC;
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CWeaponInfo CWeaponInfo::ms_apWeaponInfos[WEAPONTYPE_TOTALWEAPONS];
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@ -1,7 +1,8 @@
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#pragma once
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#include "common.h"
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#include "Weapon.h"
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#include "AnimManager.h"
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enum AnimationId;
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enum eWeaponFire;
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enum eWeaponType;
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class CWeaponInfo {
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// static CWeaponInfo(&ms_apWeaponInfos)[14];
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