CCopPed done and #include cleanup

This commit is contained in:
eray orçunus
2020-03-28 17:47:52 +03:00
parent 739e80614d
commit 112685ebac
51 changed files with 318 additions and 69 deletions

View File

@@ -4,6 +4,8 @@
#include "General.h"
#include "World.h"
#include "Population.h"
#include "CopPed.h"
#include "Wanted.h"
#include "FileMgr.h"
#include "Gangs.h"
#include "ModelIndices.h"
@@ -11,6 +13,7 @@
#include "CivilianPed.h"
#include "EmergencyPed.h"
#include "Replay.h"
#include "Camera.h"
#include "CutsceneMgr.h"
#include "CarCtrl.h"
#include "IniFile.h"
@@ -110,7 +113,8 @@ CPopulation::ChooseCivilianOccupation(int32 group)
return ms_pPedGroups[group].models[CGeneral::GetRandomNumberInRange(0, NUMMODELSPERPEDGROUP)];
}
eCopType
// returns eCopType
int32
CPopulation::ChoosePolicePedOccupation()
{
CGeneral::GetRandomNumber();
@@ -512,9 +516,9 @@ CPopulation::AddPed(ePedType pedType, uint32 miOrCopType, CVector const &coors)
uint32 weapon;
if (CGeneral::GetRandomNumberInRange(0, 100) >= 50)
weapon = ped->GiveWeapon(CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon2, 25001);
weapon = ped->GiveWeapon((eWeaponType)CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon2, 25001);
else
weapon = ped->GiveWeapon(CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon1, 25001);
weapon = ped->GiveWeapon((eWeaponType)CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon1, 25001);
ped->SetCurrentWeapon(weapon);
return ped;
}