Use original animation names from VCS

This commit is contained in:
Sergeanur
2021-01-26 19:35:40 +02:00
parent f27e1ec818
commit 0f623c2354
26 changed files with 1031 additions and 1007 deletions

View File

@ -276,7 +276,7 @@ public:
#endif
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
AnimationId GetDriverAnim(void) { return IsCar() && bLowVehicle ? ANIM_CAR_LSIT : (IsBoat() && GetModelIndex() != MI_SPEEDER ? ANIM_DRIVE_BOAT : ANIM_CAR_SIT); }
AnimationId GetDriverAnim(void) { return IsCar() && bLowVehicle ? ANIM_STD_CAR_SIT_LO : (IsBoat() && GetModelIndex() != MI_SPEEDER ? ANIM_STD_BOAT_DRIVE : ANIM_STD_CAR_SIT); }
static bool bWheelsOnlyCheat;
static bool bAllDodosCheat;