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cleanup processVehicleEngine and some fixes
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@@ -360,7 +360,7 @@ public:
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void ProcessVehicle(CVehicle *vehicle);
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bool ProcessVehicleDoors(cVehicleParams *params);
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void ProcessVehicleEngine(cVehicleParams *params);
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void UpdateGasPedalAudio(float* gasPedalAudio, float vehGasPedal);
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void UpdateGasPedalAudio(CVehicle* veh, eVehicleType vehType);
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void ProcessVehicleHorn(cVehicleParams *params);
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void ProcessVehicleOneShots(cVehicleParams *params);
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bool ProcessVehicleReverseWarning(cVehicleParams *params);
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@@ -371,8 +371,6 @@ public:
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void ProcessWeather(int32 id);
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bool ProcessWetRoadNoise(cVehicleParams *params);
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void ProcessVehicleEngine1(cVehicleParams* params);
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int32 RandomDisplacement(uint32 seed) const;
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void ReacquireDigitalHandle() const;
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void ReleaseDigitalHandle() const;
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