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https://github.com/halpz/re3.git
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Merge branch 'master' of https://github.com/GTAmodding/re3
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@ -4631,7 +4631,7 @@ CCam::Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrient
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*/
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{
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LookLeftRight = -CPad::GetPad(0)->LookAroundLeftRight();
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LookUpDown = -CPad::GetPad(0)->LookAroundUpDown();
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LookUpDown = CPad::GetPad(0)->LookAroundUpDown();
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}
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float AlphaOffset, BetaOffset;
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if(UseMouse){
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@ -414,6 +414,11 @@ bool CGame::Initialise(const char* datFile)
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CTxdStore::Create(gameTxdSlot);
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CTxdStore::AddRef(gameTxdSlot);
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#ifdef EXTENDED_PIPELINES
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// for generic fallback
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CustomPipes::SetTxdFindCallback();
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#endif
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LoadingScreen("Loading the Game", "Loading particles", nil);
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int particleTxdSlot = CTxdStore::AddTxdSlot("particle");
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CTxdStore::LoadTxd(particleTxdSlot, "MODELS/PARTICLE.TXD");
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@ -498,10 +503,6 @@ bool CGame::Initialise(const char* datFile)
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CFileLoader::LoadLevel("GTA3.DAT");
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#endif
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#ifdef EXTENDED_PIPELINES
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// for generic fallback
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CustomPipes::SetTxdFindCallback();
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#endif
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CWorld::AddParticles();
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CVehicleModelInfo::LoadVehicleColours();
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CVehicleModelInfo::LoadEnvironmentMaps();
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@ -354,7 +354,7 @@ __inline__ void TRACE(char *f, ...) { } // this is re3 only, and so the function
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#ifndef MASTER
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#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
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#else
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#define assert(_Expression)
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#define assert(_Expression) (_Expression)
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#endif
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#define ASSERT assert
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