mirror of
https://github.com/halpz/re3.git
synced 2025-07-11 05:28:53 +00:00
Merge branch 'miami' into lcs
* miami: wtf fix small cleanup Fix gOneShotCol Fix garage messages position Fix font on green screen counter Add MPG123_QUIET to mp3 files Make opus available alongside other formats Fix pickup text Fix char in stats Add missing GXT line fail minor refactoring Fix 16KHz track GET_WHEELIE_STATS fix Cleanup and fixes for new decoders Fixes for CVbFile Small fixes for new wav decoder Remove fastmath from premake's config Implementing our own WAV decoder to replace SndFile
This commit is contained in:
@ -85,7 +85,7 @@ uint16 CTheScripts::NumScriptDebugLines;
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uint16 CTheScripts::NumberOfIntroRectanglesThisFrame;
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uint16 CTheScripts::NumberOfIntroTextLinesThisFrame;
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uint8 CTheScripts::UseTextCommands;
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CMissionCleanup CTheScripts::MissionCleanup;
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CMissionCleanup CTheScripts::MissionCleanUp;
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CUpsideDownCarCheck CTheScripts::UpsideDownCars;
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CStuckCarCheck CTheScripts::StuckCars;
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uint16 CTheScripts::CommandsExecuted;
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@ -1693,17 +1693,6 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
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m_nCount++;
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}
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static void PossiblyWakeThisEntity(CPhysical* pEntity, bool ifColLoaded = false)
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{
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if (!pEntity->bIsStaticWaitingForCollision)
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return;
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if (!ifColLoaded || CColStore::HasCollisionLoaded(pEntity->GetPosition())) {
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pEntity->bIsStaticWaitingForCollision = false;
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if (!pEntity->GetIsStatic())
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pEntity->AddToMovingList();
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}
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}
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void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
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{
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for (int i = 0; i < MAX_CLEANUP; i++){
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@ -1711,23 +1700,38 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
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switch (m_sEntities[i].type) {
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case CLEANUP_CAR:
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{
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CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
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if (v)
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PossiblyWakeThisEntity(v);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
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if (pVehicle) {
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if (pVehicle->bIsStaticWaitingForCollision) {
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pVehicle->bIsStaticWaitingForCollision = false;
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if (!pVehicle->GetIsStatic())
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pVehicle->AddToMovingList();
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}
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}
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break;
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}
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case CLEANUP_CHAR:
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{
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CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
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if (p)
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PossiblyWakeThisEntity(p);
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CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
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if (pPed) {
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if (pPed->bIsStaticWaitingForCollision) {
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pPed->bIsStaticWaitingForCollision = false;
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if (!pPed->GetIsStatic())
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pPed->AddToMovingList();
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}
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}
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break;
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}
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case CLEANUP_OBJECT:
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{
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CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
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if (o)
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PossiblyWakeThisEntity(o);
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CObject* pObject = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
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if (pObject) {
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if (pObject->bIsStaticWaitingForCollision) {
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pObject->bIsStaticWaitingForCollision = false;
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if (!pObject->GetIsStatic())
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pObject->AddToMovingList();
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}
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}
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break;
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}
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default:
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@ -1746,23 +1750,44 @@ void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
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switch (m_sEntities[i].type) {
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case CLEANUP_CAR:
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{
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CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
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if (v)
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PossiblyWakeThisEntity(v, true);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
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if (pVehicle) {
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if (pVehicle->bIsStaticWaitingForCollision) {
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if (CColStore::HasCollisionLoaded(pVehicle->GetPosition())) {
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pVehicle->bIsStaticWaitingForCollision = false;
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if (!pVehicle->GetIsStatic())
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pVehicle->AddToMovingList();
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}
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}
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}
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break;
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}
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case CLEANUP_CHAR:
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{
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CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
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if (p)
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PossiblyWakeThisEntity(p, true);
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CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
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if (pPed) {
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if (pPed->bIsStaticWaitingForCollision) {
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if (CColStore::HasCollisionLoaded(pPed->GetPosition())) {
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pPed->bIsStaticWaitingForCollision = false;
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if (!pPed->GetIsStatic())
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pPed->AddToMovingList();
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}
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}
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}
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break;
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}
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case CLEANUP_OBJECT:
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{
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CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
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if (o)
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PossiblyWakeThisEntity(o, true);
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CObject* pObject = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
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if (pObject) {
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if (pObject->bIsStaticWaitingForCollision) {
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if (CColStore::HasCollisionLoaded(pObject->GetPosition())) {
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pObject->bIsStaticWaitingForCollision = false;
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if (!pObject->GetIsStatic())
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pObject->AddToMovingList();
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}
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}
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}
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break;
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}
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default:
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@ -1771,21 +1796,6 @@ void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
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}
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}
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CPhysical* CMissionCleanup::DoesThisEntityWaitForCollision(int i)
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{
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if (m_sEntities[i].type == CLEANUP_CAR) {
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
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if (pVehicle && pVehicle->GetStatus() != STATUS_WRECKED)
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return pVehicle;
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}
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else if (m_sEntities[i].type == CLEANUP_CHAR) {
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CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
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if (pPed && !pPed->DyingOrDead())
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return pPed;
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}
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return nil;
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}
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void CMissionCleanup::Process()
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{
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CPopulation::m_AllRandomPedsThisType = -1;
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@ -1878,10 +1888,16 @@ void CUpsideDownCarCheck::Init()
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bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id)
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{
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CVehicle* v = CPools::GetVehiclePool()->GetAt(id);
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return v->GetUp().z <= -0.97f &&
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v->GetMoveSpeed().Magnitude() < 0.01f &&
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v->GetTurnSpeed().Magnitude() < 0.02f;
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(id);
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return IsCarUpsideDown(pVehicle);
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}
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bool CUpsideDownCarCheck::IsCarUpsideDown(CVehicle* pVehicle)
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{
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assert(pVehicle);
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return pVehicle->GetUp().z <= UPSIDEDOWN_UP_THRESHOLD &&
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pVehicle->GetMoveSpeed().Magnitude() < UPSIDEDOWN_MOVE_SPEED_THRESHOLD &&
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pVehicle->GetTurnSpeed().Magnitude() < UPSIDEDOWN_TURN_SPEED_THRESHOLD;
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}
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void CUpsideDownCarCheck::UpdateTimers()
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@ -1904,7 +1920,7 @@ void CUpsideDownCarCheck::UpdateTimers()
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bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
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{
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for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
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if (m_sCars[i].m_nVehicleIndex >= 0 && m_sCars[i].m_nUpsideDownTimer > 1000)
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if (m_sCars[i].m_nVehicleIndex >= 0 && m_sCars[i].m_nUpsideDownTimer > UPSIDEDOWN_TIMER_THRESHOLD)
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return true;
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}
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return false;
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@ -1915,8 +1931,10 @@ void CUpsideDownCarCheck::AddCarToCheck(int32 id)
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uint16 index = 0;
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while (index < MAX_UPSIDEDOWN_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0)
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index++;
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#ifdef FIX_BUGS
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if (index >= MAX_UPSIDEDOWN_CAR_CHECKS)
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return;
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#endif
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m_sCars[index].m_nVehicleIndex = id;
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m_sCars[index].m_nUpsideDownTimer = 0;
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}
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@ -1935,7 +1953,7 @@ bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
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{
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for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
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if (m_sCars[i].m_nVehicleIndex == id)
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return m_sCars[i].m_nUpsideDownTimer > 1000;
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return m_sCars[i].m_nUpsideDownTimer > UPSIDEDOWN_TIMER_THRESHOLD;
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}
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return false;
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}
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@ -1985,7 +2003,10 @@ void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
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int index = 0;
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while (index < MAX_STUCK_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0)
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index++;
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/* Would be nice to return if index >= MAX_STUCK_CAR_CHECKS... */
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#ifdef FIX_BUGS
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if (index >= MAX_STUCK_CAR_CHECKS)
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return;
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#endif
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m_sCars[index].m_nVehicleIndex = id;
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m_sCars[index].m_vecPos = pv->GetPosition();
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m_sCars[index].m_nLastCheck = CTimer::GetTimeInMilliseconds();
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@ -2217,7 +2238,7 @@ void CTheScripts::Init()
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ScriptsArray[i].Init();
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ScriptsArray[i].AddScriptToList(&pIdleScripts);
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}
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MissionCleanup.Init();
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MissionCleanUp.Init();
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UpsideDownCars.Init();
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StuckCars.Init();
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CFileMgr::SetDir("data");
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@ -2345,7 +2366,7 @@ void CTheScripts::Process()
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float timeStep = CTimer::GetTimeStepInMilliseconds();
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UpsideDownCars.UpdateTimers();
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StuckCars.Process();
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MissionCleanup.CheckIfCollisionHasLoadedForMissionObjects();
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MissionCleanUp.CheckIfCollisionHasLoadedForMissionObjects();
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DrawScriptSpheres();
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if (FailCurrentMission)
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--FailCurrentMission;
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@ -3669,7 +3690,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
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StoreParameters(&m_nIp, 1);
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
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CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
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return 0;
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}
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case COMMAND_DELETE_CHAR:
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@ -3678,7 +3699,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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CTheScripts::RemoveThisPed(ped);
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
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CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
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return 0;
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}
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case COMMAND_CHAR_WANDER_DIR:
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@ -3899,7 +3920,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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ScriptParams[0] = handle;
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StoreParameters(&m_nIp, 1);
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
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CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
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return 0;
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}
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case COMMAND_DELETE_CAR:
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@ -3912,7 +3933,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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delete car;
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}
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
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CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
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return 0;
|
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}
|
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case COMMAND_CAR_GOTO_COORDINATES:
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@ -4227,7 +4248,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
{
|
||||
if (!m_bIsMissionScript)
|
||||
return 0;
|
||||
CTheScripts::MissionCleanup.Process();
|
||||
CTheScripts::MissionCleanUp.Process();
|
||||
return 0;
|
||||
}
|
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case COMMAND_STORE_CAR_CHAR_IS_IN:
|
||||
@ -4250,7 +4271,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
pOld->bIsLocked = false;
|
||||
CCarCtrl::NumRandomCars++;
|
||||
CCarCtrl::NumMissionCars--;
|
||||
CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
CTheScripts::MissionCleanUp.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
}
|
||||
}
|
||||
|
||||
@ -4261,14 +4282,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
CCarCtrl::NumMissionCars++;
|
||||
CCarCtrl::NumRandomCars--;
|
||||
CTheScripts::StoreVehicleWasRandom = true;
|
||||
CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
break;
|
||||
case PARKED_VEHICLE:
|
||||
pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
|
||||
CCarCtrl::NumMissionCars++;
|
||||
CCarCtrl::NumParkedCars--;
|
||||
CTheScripts::StoreVehicleWasRandom = true;
|
||||
CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
break;
|
||||
case MISSION_VEHICLE:
|
||||
case PERMANENT_VEHICLE:
|
||||
@ -4301,7 +4322,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
pOld->bIsLocked = false;
|
||||
CCarCtrl::NumRandomCars++;
|
||||
CCarCtrl::NumMissionCars--;
|
||||
CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
CTheScripts::MissionCleanUp.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
}
|
||||
}
|
||||
|
||||
@ -4312,14 +4333,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
CCarCtrl::NumMissionCars++;
|
||||
CCarCtrl::NumRandomCars--;
|
||||
CTheScripts::StoreVehicleWasRandom = true;
|
||||
CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
break;
|
||||
case PARKED_VEHICLE:
|
||||
pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
|
||||
CCarCtrl::NumMissionCars++;
|
||||
CCarCtrl::NumParkedCars--;
|
||||
CTheScripts::StoreVehicleWasRandom = true;
|
||||
CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
||||
break;
|
||||
case MISSION_VEHICLE:
|
||||
case PERMANENT_VEHICLE:
|
||||
@ -4468,7 +4489,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
if (m_bIsMissionScript)
|
||||
CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
|
||||
CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_DELETE_OBJECT:
|
||||
@ -4481,7 +4502,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
delete pObj;
|
||||
}
|
||||
if (m_bIsMissionScript)
|
||||
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
|
||||
CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_ADD_SCORE:
|
||||
@ -4697,7 +4718,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
if (m_bIsMissionScript)
|
||||
CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
|
||||
CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_WARP_PLAYER_FROM_CAR_TO_COORD:
|
||||
@ -4747,81 +4768,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
void CRunningScript::Save(uint8*& buf)
|
||||
{
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
SkipSaveBuf(buf, 8);
|
||||
for (int i = 0; i < 8; i++)
|
||||
WriteSaveBuf<char>(buf, m_abScriptName[i]);
|
||||
WriteSaveBuf<uint32>(buf, m_nIp);
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
static_assert(MAX_STACK_DEPTH == 6, "Compatibility loss: MAX_STACK_DEPTH != 6");
|
||||
#endif
|
||||
for (int i = 0; i < MAX_STACK_DEPTH; i++)
|
||||
WriteSaveBuf<uint32>(buf, m_anStack[i]);
|
||||
WriteSaveBuf<uint16>(buf, m_nStackPointer);
|
||||
SkipSaveBuf(buf, 2);
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
|
||||
#endif
|
||||
for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
|
||||
WriteSaveBuf<int32>(buf, m_anLocalVariables[i]);
|
||||
WriteSaveBuf<bool>(buf, m_bIsActive);
|
||||
WriteSaveBuf<bool>(buf, m_bCondResult);
|
||||
WriteSaveBuf<bool>(buf, m_bIsMissionScript);
|
||||
WriteSaveBuf<bool>(buf, m_bSkipWakeTime);
|
||||
WriteSaveBuf<uint32>(buf, m_nWakeTime);
|
||||
WriteSaveBuf<uint16>(buf, m_nAndOrState);
|
||||
WriteSaveBuf<bool>(buf, m_bNotFlag);
|
||||
WriteSaveBuf<bool>(buf, m_bDeatharrestEnabled);
|
||||
WriteSaveBuf<bool>(buf, m_bDeatharrestExecuted);
|
||||
WriteSaveBuf<bool>(buf, m_bMissionFlag);
|
||||
SkipSaveBuf(buf, 2);
|
||||
#else
|
||||
WriteSaveBuf(buf, *this);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CRunningScript::Load(uint8*& buf)
|
||||
{
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
SkipSaveBuf(buf, 8);
|
||||
for (int i = 0; i < 8; i++)
|
||||
m_abScriptName[i] = ReadSaveBuf<char>(buf);
|
||||
m_nIp = ReadSaveBuf<uint32>(buf);
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
static_assert(MAX_STACK_DEPTH == 6, "Compatibility loss: MAX_STACK_DEPTH != 6");
|
||||
#endif
|
||||
for (int i = 0; i < MAX_STACK_DEPTH; i++)
|
||||
m_anStack[i] = ReadSaveBuf<uint32>(buf);
|
||||
m_nStackPointer = ReadSaveBuf<uint16>(buf);
|
||||
SkipSaveBuf(buf, 2);
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
|
||||
#endif
|
||||
for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
|
||||
m_anLocalVariables[i] = ReadSaveBuf<int32>(buf);
|
||||
m_bIsActive = ReadSaveBuf<bool>(buf);
|
||||
m_bCondResult = ReadSaveBuf<bool>(buf);
|
||||
m_bIsMissionScript = ReadSaveBuf<bool>(buf);
|
||||
m_bSkipWakeTime = ReadSaveBuf<bool>(buf);
|
||||
m_nWakeTime = ReadSaveBuf<uint32>(buf);
|
||||
m_nAndOrState = ReadSaveBuf<uint16>(buf);
|
||||
m_bNotFlag = ReadSaveBuf<bool>(buf);
|
||||
m_bDeatharrestEnabled = ReadSaveBuf<bool>(buf);
|
||||
m_bDeatharrestExecuted = ReadSaveBuf<bool>(buf);
|
||||
m_bMissionFlag = ReadSaveBuf<bool>(buf);
|
||||
SkipSaveBuf(buf, 2);
|
||||
#else
|
||||
CRunningScript* n = next;
|
||||
CRunningScript* p = prev;
|
||||
*this = ReadSaveBuf<CRunningScript>(buf);
|
||||
next = n;
|
||||
prev = p;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef MISSION_REPLAY
|
||||
|
||||
bool CRunningScript::CanAllowMissionReplay()
|
||||
@ -4856,7 +4802,7 @@ void RetryMission(int type, int unk)
|
||||
else if (type == 2) {
|
||||
doingMissionRetry = false;
|
||||
AllowMissionReplay = 6;
|
||||
CTheScripts::MissionCleanup.Process();
|
||||
CTheScripts::MissionCleanUp.Process();
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user