Merge branch 'master' into miami

# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
This commit is contained in:
Sergeanur
2020-10-18 17:15:49 +03:00
20 changed files with 125 additions and 92 deletions

View File

@ -4247,7 +4247,7 @@ CCam::GetLookFromLampPostPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, C
CWorld::FindObjectsInRange(TargetCoors, 30.0f, true, &NumObjects, 15, Objects, false, false, false, true, true);
float NearestDist = 10000.0f;
for(i = 0; i < NumObjects; i++){
if(Objects[i]->IsStatic() && Objects[i]->GetUp().z > 0.9f && IsLampPost(Objects[i]->GetModelIndex())){
if(Objects[i]->GetIsStatic() && Objects[i]->GetUp().z > 0.9f && IsLampPost(Objects[i]->GetModelIndex())){
float Dist = (Objects[i]->GetPosition() - TargetCoors).Magnitude2D();
if(Abs(ARRESTCAM_LAMP_BEST_DIST - Dist) < NearestDist){
CVector TestStart = Objects[i]->GetColModel()->boundingBox.max;

View File

@ -79,7 +79,7 @@ CWorld::Add(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
if(!ent->IsStatic()) ((CPhysical *)ent)->AddToMovingList();
if(!ent->GetIsStatic()) ((CPhysical *)ent)->AddToMovingList();
}
void
@ -94,7 +94,7 @@ CWorld::Remove(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
if(!ent->IsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
if(!ent->GetIsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
}
void
@ -1962,7 +1962,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
bForceProcessControl = true;
@ -1973,7 +1973,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
}
@ -2133,13 +2133,13 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
CObject *pObject = (CObject *)pEntity;
CVehicle *pVehicle = (CVehicle *)pEntity;
if(!pEntity->bExplosionProof && (!pEntity->IsPed() || !pPed->bInVehicle)) {
if(pEntity->IsStatic()) {
if(pEntity->GetIsStatic()) {
if(pEntity->IsObject()) {
if (fPower > pObject->m_fUprootLimit || IsFence(pObject->GetModelIndex())) {
if (IsGlass(pObject->GetModelIndex())) {
CGlass::WindowRespondsToExplosion(pObject, position);
} else {
pObject->bIsStatic = false;
pObject->SetIsStatic(false);
pObject->AddToMovingList();
int16 modelId = pEntity->GetModelIndex();
if(modelId != MI_FIRE_HYDRANT ||
@ -2157,18 +2157,18 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
}
}
}
if(pEntity->IsStatic()) {
if(pEntity->GetIsStatic()) {
float fDamageMultiplier =
(fRadius - fMagnitude) * 2.0f / fRadius;
float fDamage = 300.0f * Min(fDamageMultiplier, 1.0f);
pObject->ObjectDamage(fDamage);
}
} else {
pEntity->bIsStatic = false;
pEntity->SetIsStatic(false);
pEntity->AddToMovingList();
}
}
if(!pEntity->IsStatic()) {
if(!pEntity->GetIsStatic()) {
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
CVector vecForceDir =
vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier /