added NO_MOVIES

This commit is contained in:
Fire-Head
2019-06-03 01:25:46 +03:00
parent aa1163ccb2
commit 0c495cb188
5 changed files with 45 additions and 31 deletions

View File

@ -1906,6 +1906,17 @@ _WinMain(HINSTANCE instance,
SetErrorMode(SEM_FAILCRITICALERRORS);
#ifdef NO_MOVIES
gGameState = GS_INIT_FRONTEND;
TRACE("gGameState = GS_INIT_FRONTEND");
LoadingScreen(NULL, NULL, "loadsc0");
if ( !CGame::InitialiseOnceAfterRW() )
RsGlobal.quit = TRUE;
#endif
while ( TRUE )
{
RwInitialised = TRUE;