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finished CPathFind
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@@ -3856,7 +3856,7 @@ CPed::SetWanderPath(int8 pathStateDest)
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if (pathStateDest == 0)
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pathStateDest = CGeneral::GetRandomNumberInRange(1, 7);
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ThePaths.FindNextNodeWandering(1, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
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ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
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m_nPathState, &nextPathState);
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// Circular loop until we find a node for current m_nPathState
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@@ -3869,7 +3869,7 @@ CPed::SetWanderPath(int8 pathStateDest)
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SetIdle();
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return false;
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}
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ThePaths.FindNextNodeWandering(1, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
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ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
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m_nPathState, &nextPathState);
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}
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