Merge pull request #647 from Fire-Head/miami

miami CParticleObject
This commit is contained in:
aap
2020-07-04 21:24:17 +02:00
committed by GitHub
4 changed files with 444 additions and 458 deletions

File diff suppressed because it is too large Load Diff

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@ -4,12 +4,12 @@
#include "ParticleType.h"
#include "Placeable.h"
#define MAX_PARTICLEOBJECTS 100
#define MAX_PARTICLEOBJECTS 70
#define MAX_AUDIOHYDRANTS 8
enum eParticleObjectType
{
POBJECT_PAVEMENT_STEAM,
POBJECT_PAVEMENT_STEAM = 0,
POBJECT_PAVEMENT_STEAM_SLOWMOTION,
POBJECT_WALL_STEAM,
POBJECT_WALL_STEAM_SLOWMOTION,
@ -22,6 +22,8 @@ enum eParticleObjectType
POBJECT_BIG_FIRE,
POBJECT_DRY_ICE,
POBJECT_DRY_ICE_SLOWMOTION,
POBJECT_WATER_FOUNTAIN_VERT,
POBJECT_WATER_FOUNTAIN_HORIZ,
POBJECT_FIRE_TRAIL,
POBJECT_SMOKE_TRAIL,
POBJECT_FIREBALL_AND_SMOKE,
@ -69,12 +71,13 @@ public:
~CParticleObject();
static void Initialise(void);
static CParticleObject *AddObject(uint16 type, CVector const &pos, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, float size, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, CVector const &target, float size, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, CVector const &target, float size, uint32 lifeTime, RwRGBA const &color, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, float size, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, CVector const &target, float size, uint8 remove);
static CParticleObject *AddObject(uint16 type, CVector const &pos, CVector const &target, float size, uint32 lifeTime, RwRGBA const &color, uint8 remove);
static CParticleObject *AddObject(tParticleType type, CVector const &pos, CVector const &target, float size, uint32 lifeTime, uint8 numEffectCycles, uint8 skipFrames, uint16 creationChance, uint8 remove);
void RemoveObject(void);
static void UpdateAll(void);
@ -84,6 +87,7 @@ public:
static bool SaveParticle(uint8 *buffer, uint32 *length);
static bool LoadParticle(uint8 *buffer, uint32 length);
static void RemoveAllExpireableParticleObjects(void);
static void RemoveAllParticleObjects(void);
static void MoveToList(CParticleObject **from, CParticleObject **to, CParticleObject *obj);
};
@ -98,7 +102,7 @@ public:
CAudioHydrant() :
AudioEntity(AEHANDLE_NONE),
pParticleObject(NULL)
pParticleObject(nil)
{ }
static bool Add (CParticleObject *particleobject);