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script3.cpp
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@ -4873,9 +4873,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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pObj->SetOrientation(0.0f, 0.0f, 0.0f);
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pObj->GetMatrix().UpdateRW();
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pObj->UpdateRwFrame();
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CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
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if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
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pObj->SetupBigBuilding();
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CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
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CWorld::Add(pObj);
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SET_INTEGER_PARAM(0, CPools::GetObjectPool()->GetIndex(pObj));
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