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CPopulation 2
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@ -1,6 +1,7 @@
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#pragma once
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#include "Game.h"
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#include "Gangs.h"
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enum eZoneType
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{
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@ -38,12 +39,12 @@ public:
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int16 carDensity;
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int16 carThreshold[6];
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int16 copThreshold;
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int16 gangThreshold[9];
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int16 gangThreshold[NUM_GANGS];
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// Ped data
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uint16 pedDensity;
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uint16 copDensity;
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uint16 gangDensity[9];
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uint16 gangDensity[NUM_GANGS];
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uint16 pedGroup;
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};
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