Merge with upstream

This commit is contained in:
Nikolay Korolev
2019-06-26 23:34:14 +03:00
50 changed files with 4929 additions and 795 deletions

View File

@ -33,6 +33,12 @@ enum {
FONT_HEADING,
};
enum {
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT,
};
class CFont
{
static CFontDetails &Details;
@ -56,6 +62,7 @@ public:
static void DrawFonts(void);
static uint16 character_code(uint8 c);
static CFontDetails GetDetails() { return Details; }
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
static void SetSlant(float s) { Details.slant = s; }
@ -86,6 +93,23 @@ public:
static void SetCentreOff(void) {
Details.centre = false;
}
static void SetAlignment(uint8 alignment) {
if (alignment == ALIGN_LEFT) {
CFont::Details.justify = true;
CFont::Details.centre = false;
CFont::Details.rightJustify = false;
}
else if (alignment == ALIGN_CENTER) {
CFont::Details.justify = false;
CFont::Details.centre = true;
CFont::Details.rightJustify = false;
}
else if (alignment == ALIGN_RIGHT) {
CFont::Details.justify = false;
CFont::Details.centre = false;
CFont::Details.rightJustify = true;
}
}
static void SetWrapx(float x) { Details.wrapX = x; }
static void SetCentreSize(float s) { Details.centreSize = s; }
static void SetBackgroundOn(void) { Details.background = true; }

View File

@ -53,9 +53,9 @@ wchar *CHud::m_PagerMessage = (wchar*)0x878840;
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
float *CHud::BigMessageInUse = (float*)0x862140;
float *CHud::BigMessageAlpha = (float*)0x862108;
float *CHud::BigMessageX = (float*)0x773248;
float CHud::BigMessageInUse[6];
float CHud::BigMessageAlpha[6];
float CHud::BigMessageX[6];
float &CHud::OddJob2OffTimer = *(float*)0x942FA0;
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
@ -231,8 +231,8 @@ void CHud::Draw()
CRect rect;
float fWidescreenOffset[2] = { 0.0f, 0.0f };
if (CMenuManager::m_PrefsUseWideScreen) {
if (FrontEndMenuManager.m_PrefsUseWideScreen) {
fWidescreenOffset[0] = 0.0f;
fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
}
@ -362,25 +362,32 @@ void CHud::Draw()
/*
DrawAmmo
*/
int16 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition;
int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
int32 Ammo, Clip;
if (AmmoInClip <= 1 || AmmoInClip >= 1000) {
if (AmmoAmount <= 1 || AmmoAmount >= 1000)
sprintf(sTemp, "%d", TotalAmmo);
}
else {
if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10;
if (tot_min_clip_div_10 > 9999)
tot_min_clip_div_10 = 9999;
Clip = AmmoInClip / 10;
sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10);
if ((TotalAmmo - AmmoInClip) / 10 <= 9999)
Ammo = (TotalAmmo - AmmoInClip) / 10;
else
Ammo = 9999;
}
else {
if (AmmoInClip > 9999)
AmmoInClip = 9999;
sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip);
Clip = AmmoInClip;
if (TotalAmmo - AmmoInClip > 9999)
Ammo = 9999;
else
Ammo = TotalAmmo - AmmoInClip;
}
sprintf(sTemp, "%d-%d", Ammo, Clip);
}
AsciiToUnicode(sTemp, sPrint);
@ -580,7 +587,7 @@ void CHud::Draw()
CFont::SetPropOn();
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage == 4)
if (FrontEndMenuManager.m_PrefsLanguage == 4)
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
else
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
@ -676,7 +683,7 @@ void CHud::Draw()
CFont::SetPropOn();
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
if (FrontEndMenuManager.m_PrefsLanguage != 3 && FrontEndMenuManager.m_PrefsLanguage != 4)
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
else
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
@ -856,7 +863,11 @@ void CHud::Draw()
*/
if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) {
CRadar::DrawMap();
CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_SCALE_X(16.0f), SCREEN_SCALE_FROM_BOTTOM(123.0f + 4.0f), SCREEN_SCALE_X(94.0f + 20.0f + 5.0f), SCREEN_SCALE_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
// FIX: game doesn't scale RADAR_LEFT here
rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
rect.Grow(4.0f);
CHud::Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
CRadar::DrawBlips();
}
}
@ -972,7 +983,7 @@ void CHud::Draw()
DrawBigMessage
*/
// MissionCompleteFailedText
if (CHud::m_BigMessage[0][0]) {
if (m_BigMessage[0][0]) {
if (BigMessageInUse[0] != 0.0f) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
@ -1247,7 +1258,7 @@ void CHud::DrawAfterFade()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == 4)
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
else
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));

View File

@ -62,9 +62,9 @@ public:
static bool &m_Wants_To_Draw_Hud;
static bool &m_Wants_To_Draw_3dMarkers;
static wchar(*m_BigMessage)[128];
static float *BigMessageInUse;
static float *BigMessageAlpha;
static float *BigMessageX;
static float BigMessageInUse[6];
static float BigMessageAlpha[6];
static float BigMessageX[6];
static float &OddJob2OffTimer;
static int8 &CounterOnLastFrame;
static float &OddJob2XOffset;