Merge branch 'master' into miami

# Conflicts:
#	src/peds/Ped.cpp
#	src/peds/Ped.h
This commit is contained in:
Sergeanur
2020-06-04 04:32:49 +03:00
7 changed files with 87 additions and 12 deletions

View File

@ -57,6 +57,7 @@
#include "Timecycle.h"
#include "ParticleObject.h"
#include "Floater.h"
#include "Range2D.h"
#include "Streaming.h"
#include "PedAttractor.h"
#include "Debug.h"
@ -15607,17 +15608,9 @@ CPed::WanderRange(void)
bool arrived = Seek();
if (arrived) {
Idle();
if (((m_randomSeed % 256) + 3 * CTimer::GetFrameCounter()) % 1000 > 997) {
int xDiff = Abs(m_wanderRangeBounds[1].x - m_wanderRangeBounds[0].x);
int yDiff = Abs(m_wanderRangeBounds[1].y - m_wanderRangeBounds[0].y);
CVector newCoords(
(CGeneral::GetRandomNumber() % xDiff) + m_wanderRangeBounds[0].x,
(CGeneral::GetRandomNumber() % yDiff) + m_wanderRangeBounds[0].y,
GetPosition().z);
SetSeek(newCoords, 2.5f);
if ((m_randomSeed + 3 * CTimer::GetFrameCounter()) % 1000 > 997) {
CVector2D newCoords2D = m_wanderRangeBounds->GetRandomPointInRange();
SetSeek(CVector(newCoords2D.x, newCoords2D.y, GetPosition().z), 2.5f);
}
}
}

View File

@ -570,7 +570,7 @@ public:
CEntity *m_pCollidingEntity;
uint8 m_stateUnused;
uint32 m_timerUnused;
CVector2D *m_wanderRangeBounds; // array with 2 CVector2D (actually unused CRange2D class) - unused
class CRange2D *m_wanderRangeBounds;
CWeapon m_weapons[TOTAL_WEAPON_SLOTS];
eWeaponType m_storedWeapon;
eWeaponType m_delayedWeapon;