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Ducking, shooting vehicle occupants and weapon fixes
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@@ -2336,6 +2336,14 @@ bool CPad::TargetJustDown(void)
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return false;
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}
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bool CPad::DuckJustDown(void)
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{
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if (ArePlayerControlsDisabled())
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return false;
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return !!(NewState.LeftShock && !OldState.LeftShock);
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}
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bool CPad::JumpJustDown(void)
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{
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if ( ArePlayerControlsDisabled() )
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