VC vehicles just barely working now

This commit is contained in:
aap
2020-05-07 11:33:20 +02:00
parent a8d8c0690d
commit 05a1d64fbb
28 changed files with 444 additions and 259 deletions

View File

@ -1528,7 +1528,8 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
if(A->GetModelIndex() == MI_RCBANDIT)
adhesion *= 0.2f;
else if(IsBoatModel(A->GetModelIndex())){
// TODO(MIAMI): check this
else if(A->IsVehicle() && ((CVehicle*)A)->IsBoat()){
if(aColPoints[i].normal.z > 0.6f){
if(CSurfaceTable::GetAdhesionGroup(aColPoints[i].surfaceB) == ADHESIVE_LOOSE)
adhesion *= 3.0f;